I actually interviewed the game's developers quite a few years ago. 🙂
De rien ! 🙂
"You will often love to throw yourself from gigantic, hundred meter-high buildings."
Midgar Studio emphasizes platform parity!
"We are convinced of the fun potential of the Wii U and completely concur with the Nintendo philosophy."
"Some gameplay elements of Hover are to do wonders with the gyroscope and the GamePad’s screen."
"We indeed literally started from the bottom. We can now imagine reaching all the way to our dreams and we only have one desire: making Hover a grand game!"
"It was the gamers who called for Hideki Naganuma."
Fusty Game talks with NintendObserver.