Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on the gameplay possibilities of Hover with the Wii U GamePad

NintendObserver“Some gameplay elements of Hover are to do wonders with the gyroscope and the GamePad’s screen.”

 

☆ NintendObs Weekly – Monday, May 5, 2014 – Sunday, May 11, 2014.

Hover Revolt of Gamers

 

 

Some gameplay elements of Hover (which we’ll reveal shortly) are to do wonders with the gyroscope and the GamePad’s screen. The interface also will be very user-friendly to use via touch.

 

— Fusty Game
Source: NintendObserver.


Certains aspects du gameplay d’Hover (que nous révéleront bientôt) se prêteront à merveille à la gyroscopie et à l’écran du GamePad. L’interface également sera très pratique à utiliser de manière tactile.

 

— Fusty Game
Source: NintendObserver.

 

 

NintendObserver:
Without making promesses, can you give us an idea on how you can possibly conceive the game on Wii U with the Wii U GamePad?

 

Fusty Game:

Regarding the Wii U it is indeed too early for us to make promesses. Hover is a technically ambitious game and if we’ve given priority to PC/Mac/Linux and next-gen consoles, it is first and foremost in order to be granted wider freedom. The Wii U is a formidable console but it requires some serious optimization for a team of only three people. It is also dear to our heart to pamper it through correct use of its GamePad and through the asymmetric multiplayer possibilities the console provides. Some gameplay elements of Hover (which we’ll reveal shortlyare to do wonders with the gyroscope and the GamePad’s screen. The interface also will be very user-friendly to use via touch. We mentioned a few multiplayer modes in which some players will play as the runaway Gamers while others will play as security drones chasing them. We can easily imagine on Wii U a mode where the GamePad player plays as a Gamer on the run while four other players, each controlling a flying security drone (Secubox) either with the Wiimote or the Pro Controller, hunt the Gamer down. The possibilities are numerous, we’re not done thinking about it.

 

Hover Revolt of Gamers

 

The game is on its way to pass the 90,000-dollar mark today on Kickstarter. Only 10,000 dollars more to go with more than ten days left to reach the Wii U version stretch goal!

 

 

At NintendObserver, the comments are on Discord.

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…Wanna play? Buy a Wii U.

And if you’ve already got yours, click on Hover Revolt of Gamers for everything you need to know about the game. 😀

 

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