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Interviews

NoE: ‘Nintendo eShop developer discussion: Nyamyam talks about Tengami’
Interviews

NoE: ‘Nintendo eShop developer discussion: Nyamyam talks about Tengami’

David Wise composed the entire Tengami soundtrack.

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August 1, 2014
Exclusive Interview with Stephen Frost (Sonic Boom) on bringing a new twist to the Sonic franchise
Interviews

Exclusive Interview with Stephen Frost (Sonic Boom) on bringing a new twist to the Sonic franchise

"There is a lot to the Sonic Boom games, so even a demo at E3 barely showcases what the game has to offer."

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July 11, 2014
Mii-Gamer Interview: Shin’en Multimedia
Interviews

Mii-Gamer Interview: Shin’en Multimedia

In the words of Playeressence: "Major third-party developers are about to get shown up by an indie developer."

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July 11, 2014
Exclusive Interview with Stephen Frost (Sonic Boom) on the partnership between SEGA and Nintendo
Interviews

Exclusive Interview with Stephen Frost (Sonic Boom) on the partnership between SEGA and Nintendo

"In the case of Sonic Boom, which is the third game in the Nintendo exclusivity deal..."

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July 10, 2014
Always Nintendo Interview: Next Level Games
Interviews

Always Nintendo Interview: Next Level Games

From the original interview at Always Nintendo: "We now make games exclusively for Nintendo."

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July 10, 2014
Exclusive Interview with Stephen Frost (Sonic Boom) on producing a “multimedia” and multicultural project
Interviews

Exclusive Interview with Stephen Frost (Sonic Boom) on producing a “multimedia” and multicultural project

"This is because we were trying to build a strong and consistent foundation that everything could be built off of."

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July 3, 2014
Itagaki: “I want to make a game with ranged weapons and swords and the kind of physical acrobatics that I’ve done in the past.”
Interviews

Itagaki: “I want to make a game with ranged weapons and swords and the kind of physical acrobatics that I’ve done in the past.”

Polygon interviews Danny Bilson and Tomonobu Itagaki on Devil's Third, Wii U exclusive.

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June 25, 2014
Nintendo President Talks Zelda and Wii U’s Future at E3 2014 with IGN
E3 2014 / Interviews

Nintendo President Talks Zelda and Wii U’s Future at E3 2014 with IGN

Reggie: "It is fair to say that we have a very robust development pipeline."

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June 22, 2014
PlatinumGames Interviews Saurian Dash on the Perception of Skill-Focused Action Games
Interviews

PlatinumGames Interviews Saurian Dash on the Perception of Skill-Focused Action Games

"Games which truly raise the bar in terms of play mechanics are suffering in reviews and in sales."

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May 25, 2014
PlatinumGames Interviews Saurian Dash on The Wonderful 101’s Battle System
Interviews

PlatinumGames Interviews Saurian Dash on The Wonderful 101’s Battle System

"The mass of Wonderful Ones you control actually become the special attack command, they become the weapon!"

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May 25, 2014
Always Nintendo Interview: Hover: Revolt of Gamers
Interviews

Always Nintendo Interview: Hover: Revolt of Gamers

"You will often love to throw yourself from gigantic, hundred meter-high buildings."

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May 25, 2014
Always Nintendo Interview: Mighty No. 9 & Keiji Inafune
Interviews

Always Nintendo Interview: Mighty No. 9 & Keiji Inafune

"Fans and readers of Always Nintendo, this is Keiji Inafune."

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May 25, 2014
Nintendo France en interview avec Le Figaro : “Mario Kart 8 va relancer les ventes de la Wii U”
Français / Interviews

Nintendo France en interview avec Le Figaro : “Mario Kart 8 va relancer les ventes de la Wii U”

"Le NFC sera utilisé dans la version Wii U de Super Smash Bros."

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May 22, 2014
Live & Leveled Gamers Pod – Nintendo E3 2014 Part 2
Interviews

Live & Leveled Gamers Pod – Nintendo E3 2014 Part 2

Wherever TriForce speaks I listen but you already know the drill.

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May 18, 2014
Nintendo Life interviews TriForce – ‘A Journey From Game Master to First in Line’
Interviews

Nintendo Life interviews TriForce – ‘A Journey From Game Master to First in Line’

Wherever TriForce speaks I listen: even if it’s on Nintendo Life.

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May 18, 2014
NoE: ‘Nintendo eShop developer discussion: Scram Kitty and His Buddy on Rails’
Interviews

NoE: ‘Nintendo eShop developer discussion: Scram Kitty and His Buddy on Rails’

"It takes some of the best features of platform games and shooting games, and merges them together in a way we don’t think has been done before."

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May 13, 2014
Nintendo’s Changes For The Better ft. TriForce Johnson
Interviews

Nintendo’s Changes For The Better ft. TriForce Johnson

Wherever TriForce speaks I listen.

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May 11, 2014
Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on their belief in the Nintendo philosophy
Interviews

Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on their belief in the Nintendo philosophy

"We are convinced of the fun potential of the Wii U and completely concur with the Nintendo philosophy."

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May 11, 2014
Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on the gameplay possibilities of Hover with the Wii U GamePad
Interviews

Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on the gameplay possibilities of Hover with the Wii U GamePad

"Some gameplay elements of Hover are to do wonders with the gyroscope and the GamePad’s screen."

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May 10, 2014
Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on the trials of being young upcoming French indie developers
Interviews

Exclusive Interview with Fusty Game (Hover: Revolt of Gamers) on the trials of being young upcoming French indie developers

"We indeed literally started from the bottom. We can now imagine reaching all the way to our dreams and we only have one desire: making Hover a grand game!"

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May 6, 2014
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