Miitomo’s Potential! A Yoshio Sakamoto and Shigesato Itoi Interview Part 6
The final part of an interview for which a special someone will be dearly missed.
NintendObserver’s select content on interviews.
NintendObserver’s select content on interviews.
The final part of an interview for which a special someone will be dearly missed.
Sakamoto: "There were a ton of unexpected things."
Sakamoto on Miitomo: "There are a lot of things, quite a lot of things, that will be done in the future."
Miis from Miitomo and Tomodachi Life are distinct from the ones played in games like Smash 4 and Mario Kart 8.
Yoshio Sakamoto: "I have never worked with Mr. Miyamoto."
Story of the Mii characters.
"Everyone in the development team, from directors, programmers, project managers, designers all the way to the sound team joined in to record the chorus."
"Going into any tournament, the goal is always to win."
The new Mario & Sonic game's soundtrack's been recorded in Brazil, in the very city where the Olympics will take place.
"At one point, Mr Miyamoto made reference to Star Fox Zero as the culmination of his vision for Star Fox, made possible by the Wii U."
"So we’ve resurrected the simple polygon models from more than 20 years ago using today’s technology."
"It might not mean much to the players out there, but having Power Drift running on 3DS is a miracle in itself."
An interview pretty much twenty years in the making. 🙂
In memory of Akira Saito.
If you're a fan and own the game, you'll really want to see this.
"Hyrule and Hytopia are connected."
"When you’re a child, did you ever want to try flying in the great, blue sky?"
This interview is extremely long but also extremely interesting.
Shin'en: "I think the key is to optimise the processes of game development."
That's cheating though.