NintendOn Interview: Shin’en Multimedia
So glad they took feedback from the original FAST Racing League!!
NintendObserver’s select content on interviews.
NintendObserver’s select content on interviews.
So glad they took feedback from the original FAST Racing League!!
"We would love to make a game that is about exploring a world on a grand scale."
"Space pirates?!" "Swag bags?!"
Developed by a man born with no arms.
This is lovely.
It's really long, but I think you'll find and value the time to watch it.
David Wise composed the entire Tengami soundtrack.
In the words of Playeressence: "Major third-party developers are about to get shown up by an indie developer."
From the original interview at Always Nintendo: "We now make games exclusively for Nintendo."
Polygon interviews Danny Bilson and Tomonobu Itagaki on Devil's Third, Wii U exclusive.
Reggie: "It is fair to say that we have a very robust development pipeline."
Translating the experience to the 3DS.
The first Zelda Musou story screenshots and information, all in one place.
"Games which truly raise the bar in terms of play mechanics are suffering in reviews and in sales."
"The mass of Wonderful Ones you control actually become the special attack command, they become the weapon!"
"You will often love to throw yourself from gigantic, hundred meter-high buildings."
"Fans and readers of Always Nintendo, this is Keiji Inafune."
Aonuma several years ago: “I wonder what a collaboration with The Legend of Zelda would be like.”
"Le NFC sera utilisé dans la version Wii U de Super Smash Bros."
Wherever TriForce speaks I listen but you already know the drill.