Shantae and the Pirate’s Curse – IndieCade Developer Interview
"Everyone just seems to fall in love with Shantae as a character and all of her friends."
"Everyone just seems to fall in love with Shantae as a character and all of her friends."
"It's a physics-based game and once you get your hands on it, you immediately get it."
"The comedy and the characters and the dialogue are what really make it special for us."
With a "custom loadout feature" in which people can build their own armies like they would build a deck of Magic.
"I'm bound to protect my pilot from anything."
"Throwback action platformer."
"Live by the bird, die by the bird." 😃
"A complete reimagining of the first game."
The game is hitting the European eShop this November on both Wii U and Nintendo 3DS.
Nintendo News interviews the voice of Bayonetta.
Shin'en: "With Art of Balance we learned a lot about designing a game for everyone."
Here in time for the Bayonetta 2 demo.
Yamagami on the bond between Nintendo and Platinum Games.
Shin'en: "We are all veterans and have followed the rise of every major graphics technology in the last 20 years."
Shin'en: "There we learned how to create stunning things with tiny resources."
So glad they took feedback from the original FAST Racing League!!
"We would love to make a game that is about exploring a world on a grand scale."
"Space pirates?!" "Swag bags?!"
This is lovely.
It's really long, but I think you'll find and value the time to watch it.