Nintendo’s 2014 Annual General Meeting of Shareholders Q&A 11: For the Future
"This consciousness is mounting high among people at Nintendo now, so please wait for our next move."
NintendObserver’s select content on management Q&As.
NintendObserver’s select content on management Q&As.
"This consciousness is mounting high among people at Nintendo now, so please wait for our next move."
"We will work to communicate the value of the Wii U GamePad, and propose a new play style for Wii U."
"Once again, we appreciate these valuable comments from the shareholder."
"The most challenging aspect of designing Wii U, the high-resolution graphics were anticipated by everyone and could not be an advantage."
"We would like our consumers to thoroughly know and review our software more than before."
"Our business in China is focused on Nintendo 3DS, which is sold under the iQue name."
"Thank you again for your comment."
"More specifically, we are currently developing an application for smart devices."
"We have ideas for Nintendo 3DS which we have not announced yet, so I hope you will look forward to them."
"We have been studying the best method of shareholder returns and our current policy is to pay out dividends."
"I am very happy that something new created by young people has won the admiration of fans."
"The fate of a video game system is often influenced greatly by the introduction of a single title."
"If we are to do business in the new markets, we have to satisfy their individual market needs."
"I believe that the intrinsic nature of entertainment is much broader than how we see it today."
"In addition to changes to the R&D divisions, we established a new department called the 'Business Development Department.'"
"In the future, it is possible we will decide that certain elements of our video games should be enjoyed when players use their smart devices."
"In fact, we already have a clear idea to some extent about the direction our next hardware is going to take."
"The idea I mentioned about redefining the definition of video game platforms will also require approximately two years."
"The basic idea that consumers reluctantly purchase hardware only because they want to play with appealing software remains unchanged."