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Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 5: New Nintendo 3DS
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 5: New Nintendo 3DS

Over 300,000 New Nintendo 3DS sold in the U.S. and Europe combined at launch.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 4: Tomodachi Life
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 4: Tomodachi Life

Tomodachi Life sold even better in France than it did in the U.S. Merci Kev Adams, et merci Secret Story.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 3: Five Double-Million Sellers
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 3: Five Double-Million Sellers

Three hence the majority of these Japanese double-million sellers are from third parties on Nintendo.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 2: 3DS
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 2: 3DS

#50MillionSold.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 1: Introduction
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 1: Introduction

Back in black and up and running.

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February 18, 2015
Nintendo Q3 FY3/2015: An Upcoming Third-Party Software Lineup
Nintendo IR

Nintendo Q3 FY3/2015: An Upcoming Third-Party Software Lineup

Yes indeed there are games from third-parties coming to Nintendo's platforms.

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January 30, 2015
Nintendo Q3 FY3/2015: A Launch Schedule of Primary Nintendo Products by Region
Nintendo IR

Nintendo Q3 FY3/2015: A Launch Schedule of Primary Nintendo Products by Region

Yes: Shin Megami Tensei X Fire Emblem is still happening.

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January 30, 2015
Nintendo Q3 FY3/2015: Fiscal Year Million-Sellers on Wii U
Nintendo IR

Nintendo Q3 FY3/2015: Fiscal Year Million-Sellers on Wii U

4 Nintendo published Wii U titles sold over a million units in the span of the last nine months.

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January 30, 2015
Nintendo Q3 FY3/2015: Fiscal Year Million-Sellers on Nintendo 3DS
Nintendo IR

Nintendo Q3 FY3/2015: Fiscal Year Million-Sellers on Nintendo 3DS

8 Nintendo published 3DS titles sold over a million units in the span of the last nine months.

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January 30, 2015
Nintendo Q3 FY3/2015: Notice of Full-Year Financial Forecast Modifications
Nintendo IR

Nintendo Q3 FY3/2015: Notice of Full-Year Financial Forecast Modifications

Sales performance drives lower operating income, while exchange rate means higher net income.

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January 29, 2015
Nintendo Q3 FY3/2015: Consolidated Sales Units and Sales Units Forecasts
Nintendo IR

Nintendo Q3 FY3/2015: Consolidated Sales Units and Sales Units Forecasts

3DS at 50.41 M, Wii U at 9.20 M as of December 31, 2014. New forecasts included.

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January 29, 2015
Nintendo Q3 FY3/2015: Consolidated Operating Results
Nintendo IR

Nintendo Q3 FY3/2015: Consolidated Operating Results

ORAS at 9.35 million, Smash 4 3DS at 6.19 M, MK8 at 4.77 M, and Smash 4 Wii U at 3.39 M.

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January 29, 2015
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 12: QOL Ecosystem
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 12: QOL Ecosystem

"Nintendo will not implement this business alone."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 11: Smart Devices
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 11: Smart Devices

"The application under development is one that utilizes Mii on smart devices."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 10: “Same-Generation Hypothesis”
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 10: “Same-Generation Hypothesis”

"A Pokémon game that created very deep, emotional memories for those who played it."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 9: Architecture Integration
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 9: Architecture Integration

"Our position on architecture integration has not changed at all and we have been making progress on it."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 8: Cost-Cutting Again
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 8: Cost-Cutting Again

"We think eliminating marketing and R&D inefficiencies is the most important issue for the time being."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 7: The Future of Technology
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 7: The Future of Technology

"We are preparing for a bright future."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 6: QOL In The Long Term
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 6: QOL In The Long Term

"We will lower the measurement hurdle by such a great degree that users will be measured by simply sleeping."

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November 23, 2014
Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 5: Cloud Services
Nintendo IR

Nintendo Q2 FY3/2015 Corporate Management Policy Briefing, Q&A 5: Cloud Services

"We draw the line at using the cloud and smart devices to directly carry out our video game business."

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November 23, 2014
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