To be honest... from a technical standpoint, his game just does not live up to the hype he's making.
NintendObserver’s select content on Tomonobu Itagaki.
"I'm going to guess that most of the people reviewing the game weren't given a chance to evaluate it properly."
"Let’s meet on the battlefield!"
"Our action system uses every button on the Wii U GamePad."
"Even though you can explain something in 1,000 or 10,000 words, there's no substitute for actually experiencing something yourself."
"Just think about it. These days, where else can a studio get the opportunity to develop one game for seven years?"
La présentation japonaise de Devil's Third avec Tomonobu Itagaki officiellement traduite en français.
A heart-to-heart rundown of Devil's Third from the game's creator himself.
Happy New Year!! 😃
Remember: called it Wii U exclusive.
Polygon interviews Danny Bilson and Tomonobu Itagaki on Devil's Third, Wii U exclusive.
I called it.