NintendObserver’s select content on interviews.

Two Point Hospital – Gamescom Developer Interview

"The basic mechanics of the game are fairly simple: you just need to be able to build a room, place some items down, hire some staff and then you can play 90% of the game."

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PlatinumGames: ‘Special pre-launch interview featuring director Takahisa Taura and character designer Masakazu Katsura!’

Takahisa Taura: "And yeah, they weren’t twins at first. I just wanted to have a game where you could chose the main character’s gender. But after we received the design concepts, we thought adjusting the story to include the twins angle would make things more interesting."

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Digimon Survive – Dev Diary

Though I appreciate the heart-to-heart, if Breath of the Wild is any indication, this is the kind of video they do when they know the game is still far away.

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Inside Final Fantasy VII

When the biggest videogame betrayal of all times comes back to the audience it once betrayed.

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Inside Final Fantasy IX

They actually developed the game in Hawai'i, and came back with such tans that management didn't allocate them more developers to help. 😃

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