Luigi's Mansion 2 and Team Sonic Racing. Hum...
NintendObserver’s select content on interviews.
"Fun fact for Dead Cells: the community probably built like 50% of the game." 😃
Luna Umegaki, Ryo Kawakami and sound producer Ippo Yamada with a fresh look on their creations.
He actually had the idea for this game over the span of twenty years.
"There’s an old saying out there: easy to play, hard to master. That totally applies to Crash Team Racing Nitro-Fueled."
Sure I have no idea what he said, but seeing Sakurai like that with the Persona cat is just too cute.
"It’s the 20th anniversary of the game."
"Which geographical locations have been inspiring... is a difficult question to answer."
This is Sumo Digital's first racing title set in the Sonic universe, meaning with only Sonic characters.
Go Latias!! It's really nice to see Nogami-san give a message specifically to the land Down Under.
"What was originally known as Artificial Intelligence became known to the people of that world as Arms of Immortals."
"As an Outer, you’ll fight against enemies in lots of different missions, while customising the weapons of your Arsenal."
Special mention for the Nintendo Switch.
Hear it from the BlazBlue series producer.
And so the key person in the design of Pikachu, Bulbasaur, Charmander and Squirtle is actually a woman: Atsuko Nishida.
"We wanted the name to be easy for our Japanese audience to remember."
Now that they mention it, this is indeed the first worldwide release ever from the Bravely Default team.
Kirkhope and Soliani interview one another with the supervision of Youssef Maguid.
Two riders, one bike. Get ready to bump heads.