Nintendo Life interviews TriForce – ‘A Journey From Game Master to First in Line’
Wherever TriForce speaks I listen: even if it’s on Nintendo Life.
NintendObserver’s select content on interviews.
NintendObserver’s select content on interviews.
Wherever TriForce speaks I listen: even if it’s on Nintendo Life.
"It takes some of the best features of platform games and shooting games, and merges them together in a way we don’t think has been done before."
Wherever TriForce speaks I listen.
Wherever TriForce speaks I listen. 'Nuff said.
"The visuals are obviously important, specifically on a game like Teslagrad, which relies completely on environment and visuals in order to tell the story."
"The game is now Earthlock: Festival of Magic and both our fans and we are very comfortable with the new name which is both descriptive and mystical."
"PING is basically a remix of PONG. We took the bouncing block idea and turned it into a puzzle-style game."
"ReVeN is a sci-fi shooter/2D platformer heavily influenced by the games Metroid, Deus Ex, and Crysis."
"Yamauchi was one to always say ‘Nintendo is a company for entertainment, and it shouldn’t be for anything else.’"
Wherever TriForce speaks I listen.
"I think we’re going to be able to answer that feeling of, ‘I don’t want to race with items.’ Well, OK, then no items."
GamerFitNation: "Alright, cool. Well thank you, I mean, wow, one more thing! WILL WE SEE SUPER SONIC???"
"We definitely would love to be able to give those guys opportunities to be interviewed and chat with all the different fansites in general."
"Just specifically, like, you know, the Nathan Drake reference: Bob only worked in the first Uncharted."