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Nintendo IR

Nintendo FY3/2016: Wii U Hardware and Software Sales
Nintendo IR

Nintendo FY3/2016: Wii U Hardware and Software Sales

Wii U hardware at 12.80 million units sold as of March 31, 2016.

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May 2, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 8: Nintendo 3DS Sales Targets
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 8: Nintendo 3DS Sales Targets

"It will be important to release titles that are different from the ones we have released this fiscal year, so we will make efforts to provide a strong lineup."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 7: The Next Fiscal Year
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 7: The Next Fiscal Year

"We have not yet announced all of the Nintendo 3DS software for the next fiscal year, but we are proceeding with development, including major titles."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 6: President Kimishima
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 6: President Kimishima

"The ideas of our young employees are also key to our ability to transition to the next generation and to continue to produce exciting ideas."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 5: Increasing Access to Nintendo IP
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 5: Increasing Access to Nintendo IP

"We want to have everyone become familiar with our IP by reaching as many people as possible from an early age within their daily lives."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 4: The Importance of Timing
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 4: The Importance of Timing

"To achieve Nintendo-like profits, one important factor will be establishing a solid launch for our NX and smart device businesses."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 3: Area(s) for Nintendo-Like Profits
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 3: Area(s) for Nintendo-Like Profits

"I would like to suggest two areas. One area is our NX business, and another is our business for smart devices."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 2: No NX Details Today
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 2: No NX Details Today

"We have not only NX, but also the Nintendo 3DS and Wii U platforms, and we are of course considering ways to link smart device applications with games for these platforms as well."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 1: Smart Device Titles
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Q&A 1: Smart Device Titles

"We are also considering developing titles for smart devices that are not at all tied to any games on our existing dedicated video game systems."

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February 9, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 7: Miitomo
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 7: Miitomo

Through steady releases of apps, Nintendo aims to reach a first milestone of 100 million My Nintendo members worldwide.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 6: My Nintendo
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 6: My Nintendo

A dual points-based rewards program with Platinum Points for perks and Gold Points for deals.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 5: Download Sales
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 5: Download Sales

Digital versions of retail games excluded, Super Smash Bros. for Wii U DLCs are Nintendo's top eShop downloads.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 4: amiibo
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 4: amiibo

9.9 million amiibo figures have been shipped during this last quarter, a record for the new business.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 3: Wii U
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 3: Wii U

About 690,000 people participated in the latest Japanese Splatfest, which is an all-time high for the event.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 2: Nintendo 3DS
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 2: Nintendo 3DS

Three things: appealing further to girls and kids, keeping new titles coming and renewing interest in evergreen titles.

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February 3, 2016
Nintendo Q3 FY3/2016 Financial Results Briefing, Part 1: Introduction
Nintendo IR

Nintendo Q3 FY3/2016 Financial Results Briefing, Part 1: Introduction

"I do not plan on revealing any information today regarding NX."

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February 3, 2016
Nintendo Q3 FY3/2016: Nintendo DS Top Selling Software Sales
Nintendo IR

Nintendo Q3 FY3/2016: Nintendo DS Top Selling Software Sales

New Super Mario Bros. is best-selling Nintendo DS software at 30.79 million units sold as of December 31, 2015.

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February 2, 2016
Nintendo Q3 FY3/2016: Wii Top Selling Software Sales
Nintendo IR

Nintendo Q3 FY3/2016: Wii Top Selling Software Sales

Wii Sports is best-selling Wii software at 82.72 million units sold as of December 31, 2015.

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February 2, 2016
Nintendo Q3 FY3/2016: Nintendo 3DS Top Selling Software Sales
Nintendo IR

Nintendo Q3 FY3/2016: Nintendo 3DS Top Selling Software Sales

Pokémon X/Pokémon Y is best-selling Nintendo 3DS software at 14.46 million units sold as of December 31, 2015.

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February 2, 2016
Nintendo Q3 FY3/2016: Wii U Top Selling Software Sales
Nintendo IR

Nintendo Q3 FY3/2016: Wii U Top Selling Software Sales

Mario Kart 8 is best-selling Wii U software at 7.24 million units sold as of December 31, 2015.

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February 2, 2016
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