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Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 7: Why NX
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 7: Why NX

"Nintendo is even more passionate about and highly motivated to continue its dedicated game system business."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 6: Safety
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 6: Safety

"There is no guarantee that effective business models of today will continue working in the future."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 5: Target Markets
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 5: Target Markets

"We aim to target the global market."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 4: Business Models
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 4: Business Models

"It would be great if the two companies could jointly invent a brand-new business model."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 3: What Crisis
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 3: What Crisis

"A variety of media have written that Nintendo is cornered a number of times, but I do not think we were cornered at all."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 2: Issues and Solutions
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 2: Issues and Solutions

"We will only develop and offer products with which consumers feel comfortable and satisfied."

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March 29, 2015
Nintendo & DeNA Business and Capital Alliance Announcement Q&A 1: Roles
Nintendo IR

Nintendo & DeNA Business and Capital Alliance Announcement Q&A 1: Roles

"Assignment of roles between the two companies will vary for each game title."

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March 29, 2015
Nintendo Co., Ltd. DeNA Co., Ltd. Business and Capital Alliance Announcement Script
Nintendo IR

Nintendo Co., Ltd. DeNA Co., Ltd. Business and Capital Alliance Announcement Script

Here's the official English script of this week's biggest announcement in its entirety.

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March 21, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 6: Entertainment Evolved
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 6: Entertainment Evolved

"I think that the demand itself for entertainment is increasing rather than decreasing."

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 5: Marketing Vs. Development
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 5: Marketing Vs. Development

"We have to take the approach that encourages consumers to retrieve information at their own will."

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 4: From GPE To QOL
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 4: From GPE To QOL

"We have never ever lost our passion for video games and will continue to make them."

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 3: “Nintendo-Like Profits”
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 3: “Nintendo-Like Profits”

"Our goal of the fiscal year ending March 2017 will be to make the video game business robust."

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 2: Nintendo’s Development Structure
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 2: Nintendo’s Development Structure

Four development divisions. Hardware: Takeda. First-party: Miyamoto. Second-party: Takahashi. System: Iwata.

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 1: amiibo
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Q&A 1: amiibo

"In addition, our development team has been testing various forms of amiibo other than plastic figures."

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March 2, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 11: Digital Business and Conclusion
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 11: Digital Business and Conclusion

Digital is growing ever strong.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 10: amiibo
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 10: amiibo

Nintendo had no idea amiibo would perform so well as to become a ground for scalpers.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 9: Zelda and Monster Hunter
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 9: Zelda and Monster Hunter

The new games in the franchises completely outsold their previous iterations.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 8: Metascores and Same-Generation Hypothesis
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 8: Metascores and Same-Generation Hypothesis

Given the "Same-Generation Hypothesis," I think we might see a comeback of GameCube IPs from Nintendo this generation.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 7: Wii U
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 7: Wii U

The growth is real.

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February 18, 2015
Nintendo Q3 FY3/2015 Financial Results Briefing, Part 6: 3DS Software Lineup
Nintendo IR

Nintendo Q3 FY3/2015 Financial Results Briefing, Part 6: 3DS Software Lineup

The 3DS is set for another big year in Japan.

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February 18, 2015
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