Steel Diver Sub Wars director Takaya Imamura announces Version 4.1 on Miiverse

NintendObserverBringing back the original diving and surface angles settings.

 

☆ NintendObs Weekly – Monday, December 15, 2014 – Sunday, December 21, 2014.

Steel Diver Sub Wars

 

 

Hello, this is Takaya Imamura, director of Steel Diver: Sub Wars. As always, thank you very much for playing.

Today, we are releasing Version 4.1.

 

In this update, after receiving feedback from many players, we’ve changed the submarine’s diving and surfacing angles back to how they were in Version 3.0.

 

We had originally adjusted the submarine’s diving and surfacing angles in order to avoid the problem that even when you surfaced to evade a torpedo coming from the front, it would still hit the back of the submarine as it came up. However, we got a lot of comments from players saying that as a result of this adjustment they can no longer evade attacks as before, or that the evasion techniques they have perfected are now useless.

Based on this feedback, and after carefully discussing the issue and doing some more play-testing, we decided to revert the change. We thought this would be the best solution for the majority of players, and allow them to make use of their evasion techniques and tricks.

 

We apologise for making frequent changes to the gameplay, but we hope you’ll be happy to hear about this one!

Please continue to enjoy Steel Diver: Sub Wars!

 

Steel Diver Sub Wars

 

— imamura (NNID: NintendoImamura)
Source: Miiverse.

 

 

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