Des détails intéressants sur le développement de Twilight Princess, de la Gamecube à la Wii U.
NintendObserver’s select content on Yoshiyuki Oyama.
There's a few details from Aonuma-san on the new The Legend of Zelda game for Wii U's development towards the end.
Aonuma-san designed almost all of Ocarina of Time's dungeons himself.
So that's how Wolf Link was made.
Eiji Aonuma, Yoshiyuki Oyama, Koji Kitagawa and Aya Kyogoku sharing stories from Twilight Princess's original development.