PlatinumGames: ‘Astral Chain Devblog: An Introduction to UV Animation’
Since he didn't explicitly stated what UV stands for: "The letters 'U' and 'V' denote the axes of the 2D texture because 'X', 'Y' and 'Z' are already used to denote the axes of the 3D object in model space."
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October 17, 2019