Sonic Official – Tomoya Ohtani and Jun Senoue Interview
Jun Senoue 2017: "Feel the music."
NintendObserver’s select content on interviews.
NintendObserver’s select content on interviews.
Jun Senoue 2017: "Feel the music."
Je ne savais pas du tout que Eiji Aonuma était aussi musicien.
Franchement ce que Ubisoft nous a mis sur Wii U avec ce jeu c'est tout simplement impardonnable.
"Il s'agissait de notre premier jeu vidéo conçu en entier, alors nous n'avions aucune idée du produit final."
"J'ai donc fait une nuit blanche pour composer le morceau d'ouverture."
"I think the aim of players hasn’t changed much from the initial days in terms of what they are trying to achieve through the game."
Interview couvrant Super Mario Bros. et Super Mario Bros. 3.
"If I find old grass I’ll clean it up, but it may be a while before I do it."
Un jeu sur lequel Iwata-san avait aussi travaillé. Puisse-t-il reposer en paix.
An interview with the Nintendo team Down Under.
Miyamoto dévoile les secrets de Donkey Kong.
"We wanted to express that the character and the room come together, so that’s why we came up with the campers."
"We wanted to portray a closer connection between people and Pokémon than we have before."
"I like the idea that if you’re playing Pokémon Moon over in Japan, you can kind of figure out what time it is in the West because of the time difference."
Overcoming the Binders of Doom.
"Talk amongst your teammates and come up with a proper strategy."
"I used to like Callie, but now I prefer Marie." Truer words have never been spoken. 😛
"The main character of Teslagrad does actually have a name – we’ve just never told anyone."
Dan Adelman on the Thomas Happ Games production.
"I'm here to win. That's why I'm here."