Windbound – Dev Diary: Kara
The Nautilus, though. Imagine a monster so big you're actually smaller than the size of its eye.
Comments Off on Windbound – Dev Diary: Kara
October 1, 2020
NintendObserver’s select content on Chris Conte.
NintendObserver’s select content on Chris Conte.
The Nautilus, though. Imagine a monster so big you're actually smaller than the size of its eye.
Every asset you'll see is handcrafted, but it's their placement that is procedurally generated.
Not to downplay the work but they could also say they were heavily inspired by Breath of the Wild.
It's so funny when the game's composer explains how he made some of the sound effects. Available now on Nintendo Switch. 🙂