Love at first sight.
☆ NintendObs Weekly – Monday, December 10, 2018 – Sunday, December 16, 2018.
Directly to you from Twitter:
GRIS launches soon and we thought it might be neat to take a look at bits from @NomadaStudioBCN's original pitch for the game that swept us off our feet. pic.twitter.com/SGyfijblz5
— Devolver Digital (@devolverdigital) December 10, 2018
GRIS's art style was incredible from the very first page of the pitch, @ConradRoset's style was unlike anything we'd seen in a game before. This was the first image in the presentation and set the tone for all that followed. pic.twitter.com/gGQX0PEgm3
— Devolver Digital (@devolverdigital) December 10, 2018
Another striking part of the pitch was the use of the dress in gameplay and progression – some have been cropped here for spoilers. It was s simple ideal executed well and fit really well with the tone of the game. pic.twitter.com/8PTpH6jMDN
— Devolver Digital (@devolverdigital) December 10, 2018
Another mechanic that was present in the game from the very start – truly beautiful in motion in the final game. pic.twitter.com/2JIYTbRNvK
— Devolver Digital (@devolverdigital) December 10, 2018
The relationship between the subtle narrative, how it changes the world around Gris, and her ability to access new areas was also an important part of the original pitch. pic.twitter.com/yBiNUT60cU
— Devolver Digital (@devolverdigital) December 10, 2018
Level design concepts were beautifully illustrated via compressed paintings of each area, showing how players would traverse it and the unique architecture that set them apart. pic.twitter.com/jciI6S4Ev7
— Devolver Digital (@devolverdigital) December 10, 2018
— Devolver Digital (@devolverdigital) December 10, 2018
— Devolver Digital (@devolverdigital) December 10, 2018
While there are no true enemies in the game or real 'failure states' @NomadaStudioBCN made it clear there were big 'boss' moments in the game that would instill fear and anxiety in the player. pic.twitter.com/xY3YHl461F
— Devolver Digital (@devolverdigital) December 10, 2018
The pitch from @NomadaStudioBCN really was outstanding and is as good of a presentation as we've ever seen – clear, concise, and well thought out. Our team can't wait to share such a brilliant game with everyone on December 13! pic.twitter.com/bpipU00J1d
— Devolver Digital (@devolverdigital) December 10, 2018
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