Live from the Squid Research Lab – January 20, 2016

NintendObserverAncho-V Games with a quick overview of the sixteen maps in total Splatoon has to offer. 

 

☆ NintendObs Weekly – Monday, January 18, 2016 – Sunday, January 24, 2016.

Splatoon

 

 

Splatoon

 

Splatoon

 

Splatoon

 

A new stage, Ancho-V Games, is joining the rotation tomorrow (1/21) at 6:00 pm PT. The setting this time around is inside the offices of the developers of hit indie games like “Squid Jump.” Keep an eye out for some of the jellyfish development team, hard at work (and under a strict NDA!) on their next title. Hope they don’t mind the mess!

 


 

One feature of this stage are the PC-fan shaped propellers that can be inked to move portions of the floor. Use these to exploit the stage’s verticality and gain the high ground over your opponents. What role do these things play in game development, anyway?

 

HORIZONTAL

Splatoon Splatoon

 

VERTICAL

Splatoon Splatoon

 

Also, this will be the last of the new stages to be added. Do you have any faves? You may find that you can change your impression of stages that aren’t your favorite by changing the ways you move through them. Study the maps using the “Recon” mode and create your own patterns of attack. That will help you gain the advantage in any battle situation.

 

Splatoon

 

Splatoon

 

Splatoon

 

Splatoon

 

Do whatever it takes to make your time battling as fun as possible! The good times don’t end here, friends!

 

— Squid Research Lab
Source: Splatoon’s Tumblr.

 

 

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