Basically, Nintendo met expectations, and exchange rates made them more money than expected.
☆ NintendObs Event – Nintendo FY3/2015.
Net sales:
Previous forecast (A), announced on January 28, 2015: 550,000 million yen
Actual result (B): 549,780 million yen
Increase (Decrease), (B)-(A): (219 million yen)
Increase (Decrease), in percentage: (0.0%)
Operating Income:
Previous forecast (A), announced on January 28, 2015: 20,000 million yen
Actual result (B): 24,770 million yen
Increase (Decrease), (B)-(A): 4,770 million yen
Increase (Decrease), in percentage: 23.9%
Ordinary Income:
Previous forecast (A), announced on January 28, 2015: 50,000 million yen
Actual result (B): 70,530 million yen
Increase (Decrease), (B)-(A): 20,530 million yen
Increase (Decrease), in percentage: 41.1%
Net Income:
Previous forecast (A), announced on January 28, 2015: 30,000 million yen
Actual result (B): 41,843 million yen
Increase (Decrease), (B)-(A): 11,843 million yen
Increase (Decrease), in percentage: 39.5%
Source: Nintendo JP.
Reasons for differences
Yen was depreciated beyond our U.S. dollar exchange rates assumptions in terms of the rates at the end of the fiscal year, and assets in foreign currencies evaluated by the exchange rates at the end of the fiscal year generated valuation profit. Therefore, ordinary income and net income became larger than we had assumed.
— Nintendo Investor Relations
Source: Nintendo JP.
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