Observations on Media Create for the Week of January 5, 2015 – January 11, 2015

NintendObserverI’m currently testing new indexes for the upcoming fiscal year.

 

☆ NintendObs Weekly – Monday, January 12, 2015 – Sunday, January 18, 2015.

NintendObservations

 

 

Software Sales

  1. 0/ [3DS] Yo-kai Watch 2: Shin Uchi <RPG> (Level 5) {2014.12.13} (¥4.968) – 74.998 / 2.322.127
  2. 0/ [3DS] Pokemon Omega Ruby / Alpha Sapphire <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) – 38.420 / 2.432.659
  3. 0/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 23.667 / 2.096.515
  4. +1/ [3DS] Monster Hunter 4 Ultimate <ACT> (Capcom) {2014.10.11} (¥6.264) – 21.453 / 2.412.467
  5. -1/ [WIU] Super Smash Bros. for Wii U <FTG> (Nintendo) {2014.12.06} (¥7.776) – 18.884 / 548.128
  6. +1/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 10.281 / 3.074.502
  7. +2/ [PSV] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥7.171) – 9.460 / 111.229
  8. +2/ [PS4] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2014.12.11} (¥7.992) – 9.211 / 144.876
  9. -3/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 8.884 / 889.064
  10. +1/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) – 7.991 / 3.893.111
  11. +1/ [PS3] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥8.208) – 6.640 / 111.050
  12. -4/ [3DS] Final Fantasy Explorers <RPG> (Square Enix) {2014.12.18} (¥6.264) – 5.007 / 238.804
  13. +1/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 4.691 / 2.454.992
  14. -1/ [3DS] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi <TBL> (Bandai Namco Games) {2014.11.27} (¥5.626) – 4.687 / 65.671
  15. +16/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 4.641 / 107.614
  16. +1/ [3DS] Aikatsu! 365-Hi no Idol Days <SLG> (Bandai Namco Games) {2014.12.04} (¥5.627) – 4.067 / 100.468
  17. -2/ [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥5.184) – 4.052 / 90.569
  18. +3/ [PS3] Shining Resonance <RPG> (Sega) {2014.12.11} (¥8.880) – 4.021 / 106.389
  19. -3/ [3DS] Attack on Titan: The Last Wings of Mankind – Chain <ACT> (Spike Chunsoft) {2014.12.04} (¥5.378) – 3.860 / 73.879
  20. BACK/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980) – 3.764 / 347.793
  21. +5/ [PS3] World Soccer Winning Eleven 2015 <SPT> (Konami) {2014.11.13}
  22. -4/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  23. -4/ [WIU] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2014.11.13} (¥3.996)
  24. -4/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  25. -1/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  26. -4/ [WIU] Taiko no Tatsujin: Tokumori! <ACT> (Bandai Namco Games) {2014.11.20} (¥5.627)
  27. +5/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
  28. +5/ [PSV] Phantasy Star Nova <RPG> (Sega) {2014.11.27} (¥6.458)
  29. +6/ [PS3] Resident Evil HD Remaster <ADV> (Capcom) {2014.11.27} (¥4.309)
  30. +4/ [PS3] Call of Duty: Advanced Warfare – Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
  31. -3/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  32. -2/ [3DS] 12-Sai. Honto no Kimochi <ADV> (Happinet) {2014.12.18} (¥5.480)
  33. -10/ [3DS] One Piece: Super Grand Battle! X <FTG> (Bandai Namco Games) {2014.11.13} (¥6.145)
  34. -9/ [3DS] Derby Stallion Gold <SLG> (Kadokawa Games) {2014.12.04} (¥6.264)
  35. +3/ [3DS] Samurai Warriors: Chronicles 3 <ACT> (Koei Tecmo) {2014.12.04} (¥6.264)
  36. +9/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
  37. -10/ [3DS] New Super Mario Bros. 2 <ACT> (Nintendo) {2012.07.28} (¥4.800)
  38. -9/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936)
  39. BACK/ [3DS] Mario Golf: World Tour <SPT> (Nintendo) {2014.05.01} (¥4.937)
  40. +8/ [PS4] Dragon Age: Inquisition <RPG> (Electronic Arts) {2014.11.27} (¥7.884)
  41. -5/ [3DS] Super Mario 3D Land <ACT> (Nintendo) {2011.11.03} (¥4.800)
  42. +1/ [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104)
  43. BACK/ [PS3] Call of Duty: Advanced Warfare – Subtitled Edition <ACT> (Square Enix) {2014.11.13} (¥8.424)
  44. BACK/ [PSV] Mahouka Koukou no Rettousei: Out of Order <ADV> (Bandai Namco Games) {2014.12.25} (¥6.664)
  45. BACK/ [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best] <ADV> (Sega) {2014.12.11} (¥1.944)
  46. 0/ [PS3] Assassin’s Creed: Rogue <ACT> (Ubisoft) {2014.12.11} (¥7.992)
  47. BACK/ [PS3] Nobunaga’s Ambition: Creation with Power-Up Kit <SLG> (Koei Tecmo) {2014.12.11} (¥10.584)
  48. BACK/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
  49. BACK/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800)
  50. -9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)

 

Hardware Sales

  1. Nintendo 3DS — 57,674 (153,166), -62% (-22%) / 18,049,285
  2. PlayStation Vita — 22,327 (58,005), -62% (+33%) / 3,604,259
  3. PlayStation 4 — 19,118 (42,216), -55% (+27%) / 1,032,001
  4. Wii U — 10,803 (30,031), -64% (-32%) / 2,184,414
  5. PlayStation 3 — 8,216 (17,867), -54% (+42%) / 10,195,074

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 33
Total Sony PlayStation titles: 17
Total home Nintendo titles: 5 / 33
Total portable Nintendo titles: 28 / 33
Total home Sony PlayStation titles: 13 / 17
Total portable Sony PlayStation titles: 4 / 17

1st, 3DS — 28
2nd, PS3 — 11
3rd, Wii U — 5
4th, PSVita — 4
5th, PS4 — 2

 

Brand-new titles (0):

 

 

Re-charted titles (8):

BACK/ [3DS] Yo-kai Watch
BACK/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition]
BACK/ [PS3] Nobunaga’s Ambition: Creation with Power-Up Kit
BACK/ [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best]
BACK/ [PSV] Mahouka Koukou no Rettousei: Out of Order
BACK/ [PS3] Call of Duty: Advanced Warfare – Subtitled Edition
BACK/ [3DS] Mario Golf: World Tour
BACK/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!

1st, PS3 — 4
2nd, 3DS — 3
3rd, PSVita — 1

 

Out-charted titles (8):

-5/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!!
+1/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo!
BACK/ [PSV] Jikkyou Powerful Pro Baseball 2014
BACK/ [WIU] Wii Party U
+3/ [3DS] Pokemon Art Academy
+8/ [3DS] Puzzle & Dragons Z
BACK/ [WIU] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi
-3/ [3DS] Dragon Ball Heroes: Ultimate Mission 2

1st, 3DS — 5
2nd, Wii U — 2
3rd, PSVita — 1

 

Previously released titles (50):

Wii U: 5 / 5
Nintendo 3DS: 28 / 28
PlayStation 4: 2 / 2
PlayStation 3: 11 / 11
PlayStation Vita: 4 / 4

1st, 3DS — 28
2nd, PS3 — 11
3rd, Wii U — 5
4th, PSVita — 4
5th, PS4 — 2

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.

Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [5 / 50] * 100 = SPI 10.00 | last week: [7 / 50] * 100
Nintendo 3DS: [28 / 50] * 100 = SPI 56.00 | last week: [30 / 50] * 100
PlayStation 4: [2 / 50] * 100 = SPI 4.00 | last week: [2 / 50] * 100
PlayStation 3: [11 / 50] * 100 = SPI 22.00 | last week: [7 / 50] * 100
PlayStation Vita: [4 / 50] * 100 = SPI 8.00 | last week: [4 / 50] * 100

1st, 3DS — SPI 56.00 | last week: SPI 60.00
2nd, PS3 — SPI 22.00 | last week: SPI 14.00
3rd, Wii U — SPI 10.00 | last week: SPI 14.00
4th, PSVita — SPI 8.00 | last week: SPI 8.00
5th, PS4 — SPI 4.00 | last week: SPI 4.00

 

Past-years released titles (50):

Wii U: 5 (4 2014, 1 2013)
Nintendo 3DS: 28 (21 2014, 3 2013, 2 2012, 2 2011)
PlayStation 42 (2 2014)
PlayStation 3: 11 (11 2014)
PlayStation Vita: 4 (4 2014)

1st, 3DS — 28
2nd, PS3 — 11
3rd, Wii U — 5
4th, PSVita — 4
5th, PS4 — 2

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.

Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [5 / 50] * 100 = SSPI 10 | last week: [7 / 50] * 100
Nintendo 3DS: [28 / 50] * 100 = SSPI 56 | last week: [30 / 50] * 100
PlayStation 4: [2 / 50] * 100 = SSPI 4 | last week: [2 / 50] * 100
PlayStation 3: [11 / 50] * 100 = SSPI 22 | last week: [7 / 50] * 100
PlayStation Vita: [4 / 50] * 100 = SSPI 8 | last week: [4 / 50] * 100

1st, 3DS — SSPI 56 | last week: SSPI 60
2nd, PS3 — SSPI 22 | last week: SSPI 14
3rd, Wii U — SSPI 10 | last week: SSPI 14

4th, PSVita — SSPI 8 | last week: SSPI 8

5th, PS4 — SSPI 4 | last week: SSPI 4

 

Evergreen Status:
(2014 = *1. 2013 = *2. 2012 = *3. 2011 = *4. Etc…)

Wii U: [(4 *1) + (1 *2)] = ES 6
Nintendo 3DS: [(21 *1) + (3 *2) + (2 *3) + (2 *4)] = ES 41
PlayStation 4: [(2 *1)] = ES 2
PlayStation 3: [(11 *1)] = ES 11
PlayStation Vita: [(4 *1)] = ES 4

 

Hyper Staying Power Index:
[(Evergreen Status) * (Staying Power)]

Wii U: [6 * 10.00] = HSP 60.00
Nintendo 3DS: [41 * 56.00] = HSP 2,296.00
PlayStation 4: [2 * 4.00] = HSP 8.00
PlayStation 3: [11 * 22.00] = HSP 242.00
PlayStation Vita: [4 * 8.00] = HSP 32.00

 

Momentum:

Wii U: (highest) -1/ [WIU] Super Smash Bros. for Wii U > (lowest) -4/ [WIU] Taiko no Tatsujin: Tokumori!
Nintendo 3DS: (highest) +5/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken > (lowest) -10/ [3DS] New Super Mario Bros. 2
PlayStation 4: (highest) +8/ [PS4] Dragon Age: Inquisition > (lowest) +2/ [PS4] Grand Theft Auto V
PlayStation 3: (highest) +16/ [PS3] Grand Theft Auto V [Bargain Edition] > (lowest) 0/ [PS3] Assassin’s Creed: Rogue
PlayStation Vita: (highest) +9/ [PSV] Sword Art Online: Hollow Fragment > (lowest) +2/ [PSV] Gundam Breaker 2

Highest: +16/ [PS3] Grand Theft Auto V [Bargain Edition]
Lowest: -10/ [3DS] New Super Mario Bros. 2

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.

Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(-1 + -3 + -4 + -4 + -3) / 5] = MM -3.00
Nintendo 3DS: [(0 + 0 + 0 + +1 + +1 + +1 + -4 + +1 + -1 + +1 + -2 + -3 + -4 + -4 + -1 + +5 + -2 + -10 + -9 + +3 + -10 + -9 + -5 + +1 + -9) / 25] = MM -2.36
PlayStation 4: [(+2 + +8) / 2] = MM +5.00
PlayStation 3: [(+1 + +16 + +3 + +5 + +6 + +4 + 0) / 7] = MM +5.00
PlayStation Vita: [(+2 + +5 + +9) / 3] = MM +5.33

1st, PSVita — MM +5.33 | last week: MM +1.50
2nd, PS4 — MM +5.00 | last week: MM +6.00
3rd, PS3 — MM +5.00 | last week: MM +3.43
4th, 3DS — MM -2.36 | last week: MM +0.86
5th, Wii U — MM -3.00 | last week: MM +0.40

 

Dropping Status:
(Re-charted = *0.25. Normal = *0.50. Past-week = *0.75. Brand-new = *1.00.)

Wii U: [(2 *0.25)] = DS 0.50
Nintendo 3DS: [(5 *0.50)] = DS 2.50
PlayStation 4: [(0 *0.00)] = DS 0.00
PlayStation 3: [(0 *0.00)] = DS 0.00
PlayStation Vita: [(1 *0.25)] = DS 0.25

 

Momentum Index:
[(Momentum Mean) – (Dropping Status) + (re-charted titles) + (total brand-new titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.

Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [-3.00 – 0.50 + 0 + 0] = MI -3.50 | last week: [+0.40 + 0 + 2 – 0]
Nintendo 3DS: [-2.36 – 2.50 + 3 + 0] = MI -1.86 | last week: [+0.86 + 0 + 1 – 2]
PlayStation 4: [+5.00 – 0.00 + 0 + 0] = MI +5.00 | last week: [+6.00 + 0 + 1 – 1]
PlayStation 3: [+5.00 – 0.00 + 4 + 0] = MI +9.00 | last week: [+3.43 + 0 + 0 – 1]
PlayStation Vita: [+5.33 – 0.25 + 1 + 0] = MI +6.08 | last week: [+1.50 + 0 + 2 – 2]

1st, PS3 — MI +9.00 last week: MI +2.43
2nd, PSVita — MI +6.08 last week: MI +1.50
3rd, PS4 — MI +5.00 last week: MI +6.00
4th, 3DS — MI -1.86 last week: MI -0.14
5th, Wii U — MI -3.50 last week: MI +2.40

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.

Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [-3.50 * 10.00] = SMI -35.000 | last week: [+2.40 * 14.00]
Nintendo 3DS: [-1.86 * 56.00] = SMI -104.160 | last week: [-0.14 * 60.00]
PlayStation 4: [+5.00 * 4.00] = SMI +20.000 | last week: [+6.00 * 4.00]
PlayStation 3: [+9.00 * 22.00] = SMI +198.000 | last week: [+2.43 * 14.00]
PlayStation Vita: [+6.08 * 8.00] = SMI +48.640 | last week: [+1.50 * 8.00]

1st, PS3 — SMI +198.000 | last week: SMI +34.020
2nd, PSVita — SMI +48.640 | last week: SMI +12.000
3rd, PS4 — SMI +20.000 | last week: SMI +24.000
4th, Wii U — SMI -35.000 | last week: SMI +33.600
5th, 3DS — SMI -104.160 | last week: SMI -8.400

 

Hyper Momentum Index
[(Evergreen Status) * (Super Momentum Index)]

Wii U: [6 * -35.000] = HMI -210.000
Nintendo 3DS: [41 * -104.160] = HMI -4,270.560
PlayStation 4: [2 * +20.000] = HMI +40.000
PlayStation 3: [11 * +198.000] = HMI 2,178.000
PlayStation Vita: [4 * +48.640] = HMI +194.560

 

Source materials:
Weekly Top 50 Media Create Charts (January 5, 2015 – January 11, 2015).
Weekly Top 20 Media Create Charts (January 5, 2015 – January 11, 2015).
Observations on Media Create for the Week of December 29, 2014 – January 4, 2015.

 

 

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