Though it may not seem like it, counting only the games staying in charts has Nintendo claiming the most titles.
☆ NintendObs Weekly – Monday, November 3, 2014 – Sunday, November 9, 2014.
Software Sales
- 0/ [3DS] Monster Hunter 4 Ultimate <ACT> (Capcom) {2014.10.11} (¥6.264) – 101.349 / 2.047.199
- +6/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 29.524 / 2.815.708
- +4/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 29.428 / 1.676.957
- -2/ [PS3] Jikkyou Powerful Pro Baseball 2014 <SPT> (Konami) {2014.10.23} (¥7.538) – 19.986 / 101.967
- -2/ [PS3] The Evil Within <ADV> (Bethesda Softworks) {2014.10.23} (¥6.264) – 15.982 / 75.370
- -1/ [PSV] Jikkyou Powerful Pro Baseball 2014 <SPT> (Konami) {2014.10.23} (¥7.538) – 12.576 / 63.412
- NEW/ [PS3] Borderlands: The Pre-Sequel! <RPG> (Take-Two Interactive Japan) {2014.10.30} (¥6.804) – 12.386 / NEW
- NEW/ [PS4] Onechanbara Z2: Chaos <ACT> (D3 Publisher) {2014.10.30} (¥7.344) – 10.474 / NEW
- -3/ [3DS] Tales of the World: Reve Unitia <RPG> (Bandai Namco Games) {2014.10.23} (¥5.627) – 9.802 / 56.840
- NEW/ [PSP] Gakuen K: Wonderful School Days <ADV> (Idea Factory) {2014.10.30} (¥6.264) – 7.370 / NEW
- NEW/ [PS4] Metro: Redux <ACT> (Spike Chunsoft) {2014.10.30} (¥6.264) – 6.158 / NEW
- -8/ [PS4] The Evil Within <ADV> (Bethesda Softworks) {2014.10.23} (¥7.884) – 5.393 / 64.597
- NEW/ [PSV] Grisaia no Meikyuu: Le Labyrinthe de la Grisaia <ADV> (Prototype) {2014.10.30} (¥5.616) – 4.652 / NEW
- -5/ [PSV] Super Hero Generation <SLG> (Bandai Namco Games) {2014.10.23} (¥7.171) – 4.026 / 20.828
- -3/ [PS3] Kingdom Hearts HD II.5 ReMIX <RPG> (Square Enix) {2014.10.02} (¥7.179) – 3.855 / 127.402
- NEW/ [XB1] Sunset Overdrive <ACT> (Microsoft Game Studios) {2014.10.30} (¥7.452) – 3.534 / NEW
- -3/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 3.170 / 696.378
- NEW/ [PSV] Dramatical Murder Re:code <ADV> (Nitro+) {2014.10.30} (¥7.020) – 3.133 / NEW
- -9/ [PS3] Super Hero Generation <SLG> (Bandai Namco Games) {2014.10.23} (¥8.208) – 3.034 / 15.600
- -9/ [PSV] Chaos Ring III: Prequel Trilogy <RPG> (Square Enix) {2014.10.16} (¥5.184) – 2.790 / 22.193
- NEW/ [360] Borderlands: The Pre-Sequel! <RPG> (Take-Two Interactive Japan) {2014.10.30} (¥6.804) / NEW
- -7/ [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104)
- -5/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800)
- +1/ [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145)
- NEW/ [PSP] Taishou Onitan: Koto no Hazakura <ADV> (QuinRose) {2014.10.30} (¥6.480) / NEW
- -7/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800)
- -11/ [PS3] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥7.884)
- -1/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800)
- -7/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389)
- 0/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
- -8/ [PSV] The Legend Of Heroes: Sen no Kiseki II <RPG> (Nihon Falcom) {2014.09.25} (¥7.344)
- -8/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936)
- -13/ [PSV] DanganRonpa: Another Episode <ACT> (Spike Chunsoft) {2014.09.25} (¥7.020)
- -13/ [PS3] Destiny <ACT> (Sony Computer Entertainment) {2014.09.11} (¥8.532)
- -3/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
- -10/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! <ACT> (Bandai Namco Games) {2014.10.02} (¥5.119)
- -1/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
- -9/ [PSV] Toukiden: The Age of Demons Extreme <ACT> (Koei Tecmo) {2014.08.28} (¥6.264)
- +9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
- -9/ [PS3] The Legend Of Heroes: Sen no Kiseki II <RPG> (Nihon Falcom) {2014.09.25} (¥8.424)
- -2/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
- -5/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
- -15/ [PS4] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥7.884)
- BACK/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908)
- -10/ [WIU] Fatal Frame: Oracle of the Sodden Raven <ADV> (Nintendo) {2014.09.27} (¥7.128)
- -6/ [PSV] Ar Nosurge Plus: Ode to an Unborn Star <RPG> (Gust) {2014.10.02} (¥6.264)
- -4/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
- -4/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
- BACK/ [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184)
- -8/ [PSV] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥5.940)
Hardware Sales
- Nintendo 3DS — 69,673 (96,590), -28% (-15%) / 16,803,709
- PlayStation Vita — 11,406 (13,025), -12% (+39%) / 3,327,676
- PlayStation 4 — 8,906 (8,942), -4% (+11%) / 771,020
- PlayStation 3 — 5,066 (5,138), -1% (+8%) / 10,113,914
- Wii U — 4,696 (4,273), +10% (-19%) / 1,968,613
- PlayStation Portable — 50 (76), -34% (-24%) / 20,166,025
Color captions:
- home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
- home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
- portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
- portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
- Titles in gray are past-week titles.
- Titles in silver are re-charted titles.
Software captions, in order of display:
- +0-rank change/, or NEW/ or BACK/
- [PLATFORM]
- Title, Bold if new or re-charted or past-week
- <GENRE>
- (Publisher)
- {title/release/date format yyyy/mm/dd}, {italics if past-years}
- (¥price)
- – week sales #Top20Only
- / lifetime sales #Top20Only, or / NEW
Hardware captions, in order of display:
- System
- — week sales
- (past-week sales),
- (sales change)
- (past-week sales change)
- / lifetime sales
Grand totals:
Total Nintendo titles: 21
Total Sony PlayStation titles: 27
Total home Nintendo titles: 3 / 21
Total portable Nintendo titles: 18 / 21
Total home Sony PlayStation titles: 14 / 27
Total portable Sony PlayStation titles: 13 / 27
1st, 3DS — 18
2nd, PSVita — 11
3rd, PS3 — 10
4th, PS4 — 4
5th, Wii U — 3
6th, PSP — 2
Brand-new titles (9):
NEW/ [PS3] Borderlands: The Pre-Sequel!
NEW/ [PS4] Onechanbara Z2: Chaos
NEW/ [PSP] Gakuen K: Wonderful School Days
NEW/ [PS4] Metro: Redux
NEW/ [PSV] Grisaia no Meikyuu: Le Labyrinthe de la Grisaia
NEW/ [XB1] Sunset Overdrive
NEW/ [PSV] Dramatical Murder Re:code
NEW/ [360] Borderlands: The Pre-Sequel!
NEW/ [PSP] Taishou Onitan: Koto no Hazakura
1st, PS4 — 2
1st, PSVita — 2
1st, PSP — 2
4th, PS3 — 1
Re-charted titles (2):
BACK/ [WIU] Dragon Quest X: All in One Package
BACK/ [3DS] Pokemon Art Academy
1st, Wii U — 1
1st, 3DS — 1
Out-charted titles (11):
-14/ [PSV] Ciel Nosurge Offline: Ushinawareta Hoshi e Sasagu Uta
-42/ [PSV] Amnesia Later × Crowd: V Edition
-12/ [PSV] Love Live! School Idol Paradise Vol.1: Printemps / Vol.2: BiBi / Vol.3: Lily White
-16/ [PS3] Naruto Shippuden: Narutimate Storm Revolution
-14/ [WIU] Bayonetta 2
-7/ [PSV] Dungeon Travelers 2: Ouritsu Tokoshan to Mamono no Fuuin
-9/ [PS4] Destiny
-9/ [3DS] Kinki no Magna
NEW/ [PSP] Pre Pia: Prince Pia Carrot
NEW/ [360] The Evil Within
NEW/ [XB1] The Evil Within
1st, PSVita — 4
2nd, Wii U — 1
2nd, 3DS — 1
2nd, PS4 — 1
2nd, PS3 — 1
2nd, PSP — 1
Previously released titles (41):
Wii U: 3 / 3
Nintendo 3DS: 18 / 18
PlayStation 4: 2 / 4
PlayStation 3: 9 / 10
PlayStation Vita: 9 / 11
PlayStation Portable: 0 / 2
1st, 3DS — 18
2nd, PS3 — 9
3rd, PSVita — 9
4th, Wii U — 3
5th, PS4 — 2
6th, PSP — 0
Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100
The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.
Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.
Wii U: [3 / 41] * 100 = SPI 7.32 | last week: [3 / 40] * 100
Nintendo 3DS: [18 / 41] * 100 = SPI 43.90 | last week: [17 / 40] * 100
PlayStation 4: [2 / 41] * 100 = SPI 4.88 | last week: [2 / 40] * 100
PlayStation 3: [9 / 41] * 100 = SPI 21.95 | last week: [7 / 40] * 100
PlayStation Vita: [9 / 41] * 100 = SPI 21.95 | last week: [11 / 40] * 100
PlayStation Portable: [0 / 41] * 100 = SPI 0.00 | last week: [0 / 40] * 100
1st, 3DS — SPI 43.90 | last week: SPI 42.50
2nd, PS3 — SPI 21.95 | last week: SPI 17.50
2nd, PSVita — SPI 21.95 | last week: SPI 27.50
4th, Wii U — SPI 7.32 | last week: SPI 7.50
5th, PS4 — SPI 4.88 | last week: SPI 5.00
6th, PSP — SPI 0.00 | last week: SPI 0.00
Past-years released titles (5):
Wii U: 0
Nintendo 3DS: 5 (3 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: 0
PlayStation Portable: 0
1st, 3DS — 5
2nd, Wii U — 0
2nd, PS3 — 0
2nd, PSVita — 0
2nd, PSP — 0
N/A, PS4 — N/A
Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100
The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.
Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.
Wii U: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
Nintendo 3DS: [5 / 50] * 100 = SSPI 10 | last week: [5 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
1st, 3DS — SSPI 10 | last week: SSPI 10
2nd, Wii U — SSPI 0 | last week: SSPI 0
2nd, PS3 — SSPI 0 | last week: SSPI 0
2nd, PSVita — SSPI 0 | last week: SSPI 0
2nd, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A
Momentum:
Wii U: (highest) -3/ [WIU] Mario Kart 8 > (lowest) -10/ [WIU] Fatal Frame: Oracle of the Sodden Raven
Nintendo 3DS: (highest) +9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! > (lowest) -10/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo!
PlayStation 4: (highest) -8/ [PS4] The Evil Within > (lowest) -15/ [PS4] FIFA 15
PlayStation 3: (highest) -2/ [PS3] Jikkyou Powerful Pro Baseball 2014 > (lowest) -13/ [PS3] Destiny
PlayStation Vita: (highest) -1/ [PSV] Jikkyou Powerful Pro Baseball 2014 > (lowest) -13/ [PSV] DanganRonpa: Another Episode
PlayStation Portable: (highest) none = (lowest) none
Highest: +9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up!
Lowest: -15/ [PS4] FIFA 15
Momentum Mean:
[(total rank changes) / (number of rank changes)]
The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.
Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.
Wii U: [(-3 + -10) / 2] = MM -6.50
Nintendo 3DS: [(0 + +6 + +4 + -3 + -7 + -5 + +1 + -7 + -1 + 0 + -8 + -3 + -10 + +9 + -5 + -4 + -4) / 17] = MM -2.18
PlayStation 4: [(-8 + -15) / 2] = MM -11.50
PlayStation 3: [(-2 + -2 + -3 + -9 + -11 + -7 + -13 + -9 + -2) / 9] = MM -6.44
PlayStation Vita: [(-1 + -5 + -9 + -8 + -13 + -1 + -9 + -6 + -8) / 9] = MM -6.67
PlayStation Portable: N/A
1st, 3DS — MM -2.18 | last week: MM -5.29
2nd, PS3 — MM -6.44 | last week: MM -7.71
3rd, Wii U — MM -6.50 | last week: MM -11.00
4th, PSVita — MM -6.67 | last week: MM -12.36
5th, PS4 — MM -11.50 | last week: MM -12.50
6th, PSP — MM N/A | last week: MM N/A
Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]
The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.
Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.
Wii U: [-6.50 + 9 + 1 – 1] = MI +2.50 | last week: [-11.00 + 10 + 0 – 0]
Nintendo 3DS: [-2.18 + 9 + 1 – 1] = MI +6.82 | last week: [-5.29 + 10 + 0 – 5]
PlayStation 4: [-11.50 + 9 + 0 – 1] = MI -3.50 | last week: [-12.50 + 10 + 0 – 2]
PlayStation 3: [-6.44 + 9 + 0 – 1] = MI +1.56 | last week: [-7.71 + 10 + 0 – 1]
PlayStation Vita: [-6.67 + 9 + 0 – 4] = MI -1.67 | last week: [-12.36 + 10 + 0 – 1]
PlayStation Portable: N/A | last week: N/A
1st, 3DS — MI +6.82 | last week: MI -0.29
2nd, Wii U — MI +2.50 | last week: MI -1.00
3rd, PS3 — MI +1.56 | last week: MI +1.29
4th, PSVita — MI -1.67 | last week: MI -3.36
5th, PS4 — MI -3.50 | last week: MI -4.50
6th, PSP — MI N/A | last week: MI N/A
Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]
The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.
Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.
Wii U: [+2.50 * 7.32] = SMI +18.293 | last week: [-1.00 * 7.50]
Nintendo 3DS: [+6.82 * 43.90] = SMI +299.415 | last week: [-0.29 * 42.50]
PlayStation 4: [-3.50 * 4.88] = SMI -17.073 | last week: [-4.50 * 5.00]
PlayStation 3: [+1.56 * 21.95] = SMI +34.244 | last week: [+1.29 * 17.50]
PlayStation Vita: [-1.67 * 21.95] = SMI -36.659 | last week: [-3.36 * 27.50]
PlayStation Portable: N/A | last week: N/A
1st, 3DS — SMI +299.415 | last week: SMI -12.325
2nd, PS3 — SMI +34.244 | last week: SMI +22.575
3rd, Wii U — SMI +18.293 | last week: SMI -7.500
4th, PS4 — SMI -17.073 | last week: SMI -22.500
5th, PSVita — SMI -36.659 | last week: SMI -92.400
6th, PSP — SMI N/A | last week: SMI N/A
Source materials:
Weekly Top 50 Media Create Charts (October 27, 2014 – November 2, 2014).
Weekly Top 20 Media Create Charts (October 27, 2014 – November 2, 2014).
Observations on Media Create for the Week of October 20, 2014 – October 26, 2014.
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…
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