Observations on Media Create for the Week of October 6, 2014 – October 12, 2014

NintendObserverThe release of the New Nintendo 3DS boosted already-dominating 3DS hardware sales by over 1,000%.

 

☆ NintendObs Weekly – Monday, October 13, 2014 – Sunday, October 19, 2014.

NintendObservations

 

 

Software Sales

  1. NEW/ [3DS] Monster Hunter 4 Ultimate <ACT> (Capcom) {2014.10.11} (¥6.264) – 1.446.289 / NEW
  2. -1/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 76.392 / 1.557.829
  3. 0/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 57.583 / 2.712.909
  4. -2/ [PS3] Kingdom Hearts HD II.5 ReMIX <RPG> (Square Enix) {2014.10.02} (¥7.179) – 21.158 / 106.093
  5. NEW/ [PS4] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥7.884) – 16.719 / NEW
  6. NEW/ [PS3] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥7.884) – 16.149 / NEW
  7. NEW/ [PS4] Driveclub <RCE> (Sony Computer Entertainment) {2014.10.09} (¥6.372) – 8.620 / NEW
  8. -3/ [PSV] DanganRonpa: Another Episode <ACT> (Spike Chunsoft) {2014.09.25} (¥7.020) – 7.184 / 93.113
  9. +4/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! <ACT> (Bandai Namco Games) {2014.10.02} (¥5.119) – 6.106 / 12.845
  10. -4/ [PSV] The Legend Of Heroes: Sen no Kiseki II <RPG> (Nihon Falcom) {2014.09.25} (¥7.344) – 5.021 / 102.905
  11. -4/ [PS3] The Legend Of Heroes: Sen no Kiseki II <RPG> (Nihon Falcom) {2014.09.25} (¥8.424) – 4.330 / 79.473
  12. NEW/ [PSV] FIFA 15 <SPT> (Electronic Arts) {2014.10.09} (¥5.940) – 4.253 / NEW
  13. -9/ [3DS] Kinki no Magna <SLG> (Marvelous) {2014.10.02} (¥6.458) – 4.247 / 27.497
  14. -4/ [PS3] Destiny <ACT> (Sony Computer Entertainment) {2014.09.11} (¥8.532) – 4.160 / 91.467
  15. 0/ [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104) – 4.151 / 105.296
  16. 0/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 3.996 / 686.763
  17. +5/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) – 3.170 / 1.284.799
  18. -9/ [PSV] Ar Nosurge Plus: Ode to an Unborn Star <RPG> (Gust) {2014.10.02} (¥6.264) – 3.157 / 12.398
  19. +4/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936) – 2.906 / 194.510
  20. -9/ [WIU] Fatal Frame: Oracle of the Sodden Raven <ADV> (Nintendo) {2014.09.27} (¥7.128) – 2.710 / 37.320
  21. -7/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800)
  22. NEW/ [3DS] Majin Bone: Jikan to Kuukan no Majin <ACT> (Bandai Namco Games) {2014.10.09} (¥6.145) / NEW
  23. +1/ [PSV] Toukiden: The Age of Demons Extreme <ACT> (Koei Tecmo) {2014.08.28} (¥6.264)
  24. -4/ [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316)
  25. -13/ [PSV] Ciel Nosurge Offline: Ushinawareta Hoshi e Sasagu Uta <ETC> (Gust) {2014.10.02} (¥6.264)
  26. -12/ [3DS] Haikyu!! Tsunage! Itadaki no Keshiki!! <ADV> (Bandai Namco Games) {2014.09.25} (¥6.145)
  27. -8/ [PS4] Destiny <ACT> (Sony Computer Entertainment) {2014.09.11} (¥8.532)
  28. NEW/ [PSV] Flowers <ADV> (Prototype) {2014.10.09} (¥5.184) / NEW
  29. +3/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800)
  30. +3/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
  31. -4/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
  32. -11/ [PS3] Naruto Shippuden: Narutimate Storm Revolution <FTG> (Bandai Namco Games) {2014.09.11} (¥7.689)
  33. -2/ [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145)
  34. -8/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389)
  35. -18/ [PS3] F1 2014 <RCE> (Codemasters) {2014.10.02} (¥7.992)
  36. -28/ [PS4] Omega Quintet <RPG> (Compile Heart) {2014.10.02} (¥7.538)
  37. -3/ [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
  38. -20/ [PSV] Dungeon Travelers 2: Ouritsu Tokoshan to Mamono no Fuuin <RPG> (Aqua Plus) {2014.09.25} (¥6.264)
  39. -1/ [PSV] Danganronpa 1-2 Reload <ADV> (Spike Chunsoft) {2013.10.10} (¥5.229)
  40. +3/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  41. +1/ [PS3] Persona 4: Arena Ultimax <FTG> (Atlus) {2014.08.28} (¥7.538)
  42. +8/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  43. -6/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
  44. +1/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  45. -9/ [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990)
  46. -5/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908)
  47. -8/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  48. -18/ [PS4] Samurai Warriors 4 <ACT> (Koei Tecmo) {2014.09.04} (¥7.776)
  49. -14/ [PS3] Diablo III: Ultimate Evil Edition <RPG> (Square Enix) {2014.08.21} (¥5.184)
  50. BACK/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! <ETC> (Nippon Columbia) {2014.07.17} (¥5.184)

 

Hardware Sales

  1. Nintendo 3DS — 261,873 (22,490), +1,064% (-26%) / 16,524,208
  2. PlayStation 4 — 11,697 (7,350), +59% (-9%) / 745,126
  3. PlayStation Vita — 9,298 (14,432), -36% (-14%) / 3,293,854
  4. Wii U — 6,309 (7,805), -19% (-22%) / 1,954,351
  5. PlayStation 3 — 4,954 (5,365), -8% (-11%) / 10,098,931
  6. PlayStation Portable — 67 (84), -20% (-18%) / 20,165,799

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 26
Total Sony PlayStation titles: 24
Total home Nintendo titles: 4 / 26
Total portable Nintendo titles: 22 / 26
Total home Sony PlayStation titles: 15 / 24
Total portable Sony PlayStation titles: 9 / 24

1st, 3DS — 22
2nd, PS3 — 10
3rd, PSVita — 9
4th, PS4 — 5
5th, Wii U — 3
6th, PSP — 0

 

Brand-new titles (7):

NEW/ [3DS] Monster Hunter 4 Ultimate
NEW/ [PS4] FIFA 15
NEW/ [PS3] FIFA 15
NEW/ [PS4] Driveclub
NEW/ [PSV] FIFA 15
NEW/ [3DS] Majin Bone: Jikan to Kuukan no Majin
NEW/ [PSV] Flowers

1st, 3DS — 2
1st, PS4 — 2
1st, PSVita — 2
4th, PS3 — 1

 

Re-charted titles (1):

BACK/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!!

1st, 3DS — 3

 

Out-charted titles (8):

-39/ [PSP] La Corda d’Oro 3: Another Sky feat. Amane Gakuen
-5/ [PS4] The Last of Us Remastered
-2/ [PSV] Sword Art Online: Hollow Fragment
-28/ [PSV] Bakumatsu Rock: Ultra Soul
-27/ [PS3] Kamisama to Unmei Kakusei no Cross Thesis
-4/ [WIU] Hyrule Warriors
NEW/ [PSV] Nekketsu Inou Bukatsu: Trigger Kiss
NEW/ [XB1] Forza Horizon 2

1st, PSVita — 3
2nd, Wii U — 1
2nd, PS4 — 1
2nd, PS3 — 1

2nd, PSP — 1

 

Previously released titles (43):

Wii U: 3 / 3
Nintendo 3DS: 20 / 22
PlayStation 4: 3 / 5
PlayStation 3: 9 / 10
PlayStation Vita: 7 / 9
PlayStation Portable: 0 / 0

1st, 3DS — 20
2nd, PS3 — 9
3rd, PSVita — 7
4th, Wii U — 3
4th, PS4 — 3

6th, PSP — 0

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.

Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [3 / 43] * 100 = SPI 6.98 | last week: [4 / 41] * 100
Nintendo 3DS: [20 / 43] * 100 = SPI 46.51 | last week: [17 / 41] * 100
PlayStation 4: [3 / 43] * 100 = SPI 6.98 | last week: [3 / 41] * 100
PlayStation 3: [9 / 43] * 100 = SPI 20.93 | last week: [8 / 41] * 100
PlayStation Vita: [7 / 43] * 100 = SPI 16.28 | last week: [7 / 41] * 100
PlayStation Portable: [0 / 43] * 100 = SPI 0.00 | last week: [1 / 41] * 100

1st, 3DS — SPI 46.51 | last week: SPI 41.46
2nd, PS3 — SPI 20.93 | last week: SPI 19.51
3rd, PSVita — SPI 16.28 | last week: SPI 17.07
4th, Wii U — SPI 6.98 | last week: SPI 9.76
4th, PS4 — SPI 6.98 | last week: SPI 7.32
6th, PSP — SPI 0.00 | last week: SPI 2.44

 

Past-years released titles (8):

Wii U: 0
Nintendo 3DS: 6 (4 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: (1 2013)
PlayStation Portable: 0

1st, 3DS — 6
2nd, PSVita — 1
3rd, Wii U — 0
3rd, PS3 — 0
3rd, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.

Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
Nintendo 3DS: [6 / 50] * 100 = SSPI 12 | last week: [6 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 12 | last week: SSPI 12
2nd, PSVita — SSPI 2 | last week: SSPI 2
3rd, Wii U — SSPI 0 | last week: SSPI 0
3rd, PS3 — SSPI 0 | last week: SSPI 0
3rd, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) 0/ [WIU] Mario Kart 8 > (lowest) -9/ [WIU] Fatal Frame: Oracle of the Sodden Raven
Nintendo 3DS: (highest) +8/ [3DS] Tomodachi Life > (lowest) -12/ [3DS] Haikyu!! Tsunage! Itadaki no Keshiki!!
PlayStation 4: (highest) -8/ [PS4] Destiny > (lowest) -28/ [PS4] Omega Quintet
PlayStation 3: (highest) +1/ [PS3] Persona 4: Arena Ultimax > (lowest) -18/ [PS3] F1 2014
PlayStation Vita: (highest) +1/ [PSV] Toukiden: The Age of Demons Extreme > (lowest) -20/ [PSV] Dungeon Travelers 2: Ouritsu Tokoshan to Mamono no Fuuin
PlayStation Portable: (highest) none = (lowest) none

Highest: +8/ [3DS] Tomodachi Life
Lowest: -28/ [PS4] Omega Quintet

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.

Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(0 + -9 + -4) / 3] = MM -4.33
Nintendo 3DS: [(-1 + 0 + +4 + -9 + 0 + +5 + +4 + -7 + -12 + +3 + +3 + -4 + -2 + +3 + +8 + +1 + -9 + -5 + -8) / 19] = MM -1.32
PlayStation 4: [(-8 + -28 + -18) / 3] = MM -18.00
PlayStation 3: [(-2 + -4 + -4 + -11 + -8 + -18 + +1 + -6 + -14) / 9] = MM -7.33
PlayStation Vita: [(-3 + -4 + -9 + +1 + -13 + -20 + -1) / 7] = MM -7.00
PlayStation Portable: N/A

1st, 3DS — MM -1.32 | last week: MM -2.24
2nd, Wii U — MM -4.33 | last week: MM -4.25
3rd, PSVita — MM -7.00 | last week: MM -9.33
4th, PS3 — MM -7.33 | last week: MM -6.25
5th, PS4 — MM -18.00 | last week: MM -3.33
6th, PSP — MM N/A | last week: MM -39.00

 

Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.

Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [-4.33 + 7 + 0 – 1] = MI +1.67 | last week: [-4.25 + 9 + 0 – 0]
Nintendo 3DS: [-1.32 + 7 + 1 – 0] = MI +6.68 | last week: [-2.24 + 9 + 0 – 4]
PlayStation 4: [-18.00 + 7 + 0 – 1] = MI -12.00 | last week: [-3.33 + 9 + 0 – 2]
PlayStation 3: [-7.33 + 7 + 0 – 1] = MI -1.33 | last week: [-6.25 + 9 + 0 – 0]
PlayStation Vita: [-7.00 + 7 + 0 – 3] = MI -3.00 | last week: [-9.33 + 9 + 1 – 2]
PlayStation Portable: N/A | last week: [-39.00 + 9 + 0 – 2]

1st, 3DS — MI +6.68 last week: MI +2.76
2nd, Wii U — MI +1.67 last week: MI +4.75
3rd, PS3 — MI -1.33 last week: MI +2.75
4th, PSVita — MI -3.00 last week: MI -1.33
5th, PS4 — MI -12.00 last week: MI +3.67
6th, PSP — MI N/A last week: MI -32.00

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.

Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+1.67 * 6.98] = SMI +11.651 | last week: [+4.75 * 9.76]
Nintendo 3DS: [+6.68 * 46.51] = SMI +310.698 | last week: [+2.76 * 41.46]
PlayStation 4: [-12.00 * 6.98] = SMI -83.721 | last week: [+3.67 * 7.32]
PlayStation 3: [-1.33 * 20.93] = SMI -27.837 | last week: [+2.75 * 19.51]
PlayStation Vita: [-3.00 * 16.28] = SMI -48.837 | last week: [-1.33 * 17.07]
PlayStation Portable: N/A | last week: [-32.00 * 2.44]

1st, 3DS — SMI +310.698 | last week: SMI +114.439
2nd, Wii U — SMI +11.651 | last week: SMI +46.341
3rd, PS3 — SMI -27.837 | last week: SMI +53.659
4th, PSVita — SMI -48.837 | last week: SMI -22.707
5th, PS4 — SMI -83.721 | last week: SMI +26.854
6th, PSP — SMI N/A | last week: SMI -78.049

 

Source materials:
Weekly Top 50 Media Create Charts (October 6, 2014 – October 12, 2014).
Weekly Top 20 Media Create Charts (October 6, 2014 – October 12, 2014).
Observations on Media Create for the Week of September 29, 2014 – October 5, 2014.

 

 

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