PlatinumGames: ‘Lighting In Bayonetta 2’

NintendObserverFrom concept to fruition.

 

☆ NintendObs Weekly – Monday, August 4, 2014 – Sunday, August 10, 2014.

Bayonetta 2

 

 

Bayonetta 2
“1) This is a stage with no lighting. There are no shadows and everything feels 2-dimensional.”

 

Bayonetta 2
“2) Here’s just the lighting of the stage. You imagine the shape and depth of the shadows, and the structure of the buildings, and give it light. You can, of course, walk around and check the map out, so you get to see if you missed a spot.”

 

Bayonetta 2
“3) This is the first image blended with the second. At this point, we’re almost finished.”

 

Bayonetta 2
“4) Finally, we add the finishing touches. We adjust some colors, and give it some glare to strengthen the light’s presence.”

 

Source: Platinum Games.
Captions from Shohei Kameoka, lead background artist on Bayonetta 2.

 

 

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