Observations on Media Create for the Week of July 7, 2014 – July 13, 2014

NintendObserverYokai Watch 2’s traction brought 4 3DS titles back in the charts. Also, Wii U still outselling PS4 in Japan.

 

☆ NintendObs Weekly – Monday, July 14, 2014 – Sunday, July 20, 2014.

NintendObservations

 

 

Software Sales

  1. NEW/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 1.316.707 / NEW
  2. -1/ [PSV] Freedom Wars <ACT> (Sony Computer Entertainment) {2014.06.26} (¥6.264) – 20.617 / 252.665
  3. -1/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) – 19.153 / 1.195.287
  4. 0/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 15.143 / 527.366
  5. -2/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119) – 14.713 / 92.220
  6. 0/ [PS3] Watch Dogs <ADV> (Ubisoft) {2014.06.26} (¥7.992) – 10.273 / 53.957
  7. +1/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908) – 7.465 / 63.922
  8. +2/ [PS3] Grand Theft Auto V (Bargain Edition) <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 6.121 / 18.570
  9. -4/ [PS4] Watch Dogs <ADV> (Ubisoft) {2014.06.26} (¥9.072) – 6.000 / 82.378
  10. +4/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) – 4.738 / 4.101.986
  11. 0/ [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥5.119) – 4.666 / 67.111
  12. 0/ [PS4] FIFA 14 <SPT> (Electronic Arts) {2014.02.22} (¥7.665) – 4.569 / 63.447
  13. -4/ [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥8.208) – 4.279 / 148.779
  14. -7/ [PS3] Kamen Rider: Battride War II <ACT> (Bandai Namco Games) {2014.06.26} (¥7.689) – 4.194 / 77.494
  15. +3/ [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990) – 3.684 / 3.307.700
  16. -3/ [3DS] Persona Q: Shadow of the Labyrinth <RPG> (Atlus) {2014.06.05} (¥7.538) – 3.024 / 245.399
  17. +3/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 2.973 / 2.349.594
  18. +3/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) – 2.950 / 3.758.394
  19. +15/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664) – 2.925 / 222.886
  20. NEW/ [PSV] God Eater 2 (PlayStation Vita the Best) <ACT> (Bandai Namco Games) {2014.07.10} (¥3.024) – 2.731 / NEW
  21. -2/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  22. +5/ [PSV] Persona 4: Golden <RPG> (Atlus) {2012.06.14} (¥7.329)
  23. +1/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  24. +1/ [PSP] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥3.067)
  25. -9/ [PSV] Girls & Panzer: Senshado, Kiwamemasu! <ACT> (Bandai Namco Games) {2014.06.26} (¥7.171)
  26. +2/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  27. +2/ [3DS] Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400)
  28. -5/ [PS4] Warriors Orochi 3: Ultimate <ACT> (Koei Tecmo) {2014.06.26} (¥7.344)
  29. -3/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  30. +11/ [PS4] Battlefield 4 <ACT> (Electronic Arts) {2014.02.22} (¥7.665)
  31. -1/ [PSV] The Legend of Heroes: Ao no Kiseki Evolution <RPG> (Kadokawa Games) {2014.06.12} (¥6.264)
  32. +7/ [PSV] Terraria <ADV> (Spike Chunsoft) {2014.02.06} (¥2.980)
  33. -2/ [PS3] Rain <ACT> (Sony Computer Entertainment) {2014.06.05} (¥2.376)
  34. +6/ [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
  35. -9/ [PS3] One Piece: Unlimited World Red <ADV> (Bandai Namco Games) {2014.06.12} (¥7.171)
  36. +10/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  37. BACK/ [PS4] Final Fantasy XIV Online: A Real Reborn <RPG> (Square Enix) {2014.04.14} (¥3.394)
  38. -1/ [3DS] Mario Golf: World Tour <SPT> (Nintendo) {2014.05.01} (¥4.937)
  39. +8/ [3DS] Harvest Moon: Linking the New World <SLG> (Marvelous AQL) {2014.02.27} (¥5.040)
  40. BACK/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980)
  41. -6/ [3DS] Card Fight!! Vanguard: Lock on Victory!! <TBL> (FuRyu) {2014.06.05} (¥5.378)
  42. -25/ [PS4] Akiba’s Trip: Undead & Undressed <ADV> (Acquire) {2014.07.03} (¥5.980)
  43. -1/ [PSV] One Piece: Unlimited World Red <ADV> (Bandai Namco Games) {2014.06.12} (¥6.145)
  44. +4/ [WIU] Taiko no Tatsujin: Wii U Version! <ACT> (Bandai Namco Games) {2013.11.21} (¥5.480)
  45. BACK/ [PS3] Mobile Suit Gundam: Side Stories <ACT> (Bandai Namco Games) {2014.05.29} (¥8.208)
  46. +4/ [PS3] Battlefield 4 <ACT> (Electronic Arts) {2013.11.07} (¥7.665)
  47. BACK/ [3DS] Disney Magic World <ETC> (Bandai Namco Games) {2013.08.01} (¥5.480)
  48. -5/ [PS3] Metal Gear Solid V: Ground Zeroes <ADV> (Konami) {2014.03.20} (¥2.980)
  49. BACK/ [3DS] Aikatsu! Futari no My Princess <SLG> (Bandai Namco Games) {2013.11.21} (¥5.480)
  50. BACK/ [3DS] Kuma Tomo <ETC> (Bandai Namco Games) {2013.06.20} (¥4.980)

 

Hardware Sales

  1. Nintendo 3DS — 61,956 (27,338), +127% (-2%) / 15,816,053
  2. PlayStation Vita — 40,710 (20,655), +97% (-17%) / 3,063,219
  3. Wii U — 8,658 (9,961), -13% (-6%) / 1,830,868
  4. PlayStation 3 — 7,763 (7,511), +3% (+0%) / 10,020,100
  5. PlayStation 4 — 7,150 (7,876), -9% (-2%) / 635,645
  6. PlayStation Portable — 779 (1,579), -51% (+9%) / 20,162,321

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 26
Total Sony PlayStation titles: 24
Total home Nintendo titles: 4 / 26
Total portable Nintendo titles: 22 / 26
Total home Sony PlayStation titles: 15 / 24
Total portable Sony PlayStation titles: 9 / 24

1st, 3DS — 22
2nd, PS3 — 9
3rd, PSVita — 8
4th, PS4 — 6
5th, Wii U — 3
6th, PSP — 1

 

Brand-new titles (2):

NEW/ [3DS] Yo-kai Watch 2: Ganso / Honke
NEW/ [PSV] God Eater 2 (PlayStation Vita the Best)

1st, 3DS — 1
1st, PSVita — 1

 

Re-charted titles (6):

BACK/ [3DS] Kuma Tomo
BACK/ [3DS] Aikatsu! Futari no My Princess
BACK/ [3DS] Disney Magic World
BACK/ [PS3] Mobile Suit Gundam: Side Stories
BACK/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
BACK/ [PS4] Final Fantasy XIV Online: A Real Reborn

1st, 3DS — 4
2nd, PS4 — 1
2nd, PS3 — 1

 

Out-charted titles (8):

BACK/ [PSV] Nobunaga’s Ambition: Creation
+2/ [3DS] Fossil Fighters: Frontier
+4/ [3DS] New Super Mario Bros. 2
NEW/ [3DS] IslandDays
-23/ [WIU] Kamen Rider: Battride War II
NEW/ [PSV] Demon Gaze: Global Edition
-4/ [PSV] Robotics;Notes Elite
-4/ [PS3] Date A Live: Ars Install

1st, 3DS — 3
1st, PSVita — 3
3rd, Wii U — 1
3rd, PS3 — 1

 

Previously released titles (48):

Wii U: 3 / 3
Nintendo 3DS: 21 / 22
PlayStation 4: 6 / 6
PlayStation 3: 9 / 9
PlayStation Vita: 7 / 8
PlayStation Portable: 1 / 1

1st, 3DS — 21
2nd, PS3 — 9
3rd, PSVita — 7
4th, PS4 — 6
5th, Wii U — 3

6th, PSP — 1

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.
Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [3 / 48] * 100 = SPI 6.25 | last week: [4 / 47] * 100
Nintendo 3DS: [21 / 48] * 100 = SPI 43.75 | last week: [19 / 47] * 100
PlayStation 4: [6 / 48] * 100 = SPI 12.50 | last week: [4 / 47] * 100
PlayStation 3: [9 / 48] * 100 = SPI 18.75 | last week: [9 / 47] * 100
PlayStation Vita: [7 / 48] * 100 = SPI 14.58 | last week: [9 / 47] * 100
PlayStation Portable: [1 / 48] * 100 = SPI 2.01 | last week: [1 / 47] * 100

1st, 3DS — SPI 43.75 | last week: SPI 40.43
2nd, PS3 — SPI 18.75 | last week: SPI 19.15
3rd, PSVita — SPI 14.58 | last week: SPI 19.15
4th, PS4 — SPI 12.50 | last week: SPI 8.51
5th, Wii U — SPI 6.25 | last week: SPI 8.51
6th, PSP — SPI 2.01 | last week: SPI 2.13

 

Past-years released titles (16):

Wii U: 2 (2 2013)
Nintendo 3DS: 11 (9 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 1 (1 2013)
PlayStation Vita: (1 2012)
PlayStation Portable: 0

1st, 3DS — 11
2nd, Wii U — 2
3rd, PS3 — 1
3rd, PSVita — 1
5th, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.
Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [2 / 50] * 100 = SSPI 4 | last week: [2 / 50] * 100
Nintendo 3DS: [11 / 50] * 100 = SSPI 22 | last week: [8 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Vita: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 22 | last week: SSPI 16
2nd, Wii U — SSPI 4 | last week: SSPI 4
3rd, PS3 — SSPI 2 | last week: SSPI 2
3rd, PSVita — SSPI 2 | last week: SSPI 2
5th, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) +4/ [WIU] Taiko no Tatsujin: Wii U Version! > (lowest) -3/ [WIU] Super Mario 3D World
Nintendo 3DS: (highest) +10/ [3DS] Tomodachi Life > (lowest) -6/ [3DS] Card Fight!! Vanguard: Lock on Victory!!
PlayStation 4: (highest) +11/ [PS4] Battlefield 4 > (lowest) -25/ [PS4] Akiba’s Trip: Undead & Undressed
PlayStation 3: (highest) +4/ [PS3] Battlefield 4 > (lowest) -9/ [PS3] One Piece: Unlimited World Red
PlayStation Vita: (highest) +15/ [PSV] Sword Art Online: Hollow Fragment > (lowest) -9/ [PSV] Girls & Panzer: Senshado, Kiwamemasu!
PlayStation Portable: (highest) +1/ [PSP] World Soccer Winning Eleven 2014: Samurai Blue Challenge = (lowest) +1/ [PSP] World Soccer Winning Eleven 2014: Samurai Blue Challenge

Highest: +11/ [PS4] Battlefield 4
Lowest: -25/ [PS4] Akiba’s Trip: Undead & Undressed

 

Momentum Index:
[(mean rank change) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.
Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [+0.33 + 2 + 0 – 1] = MI +1.33 | last week: [-5.33 + 3 + 1 – 0]
Nintendo 3DS: [+1.29 + 2 + 4 – 3] = MI +6.29 | last week: [+2.39 + 3 + 1 – 0]
PlayStation 4: [-4.60 + 2 + 1 – 0] = MI -1.60 | last week: [-0.75 + 3 + 0 – 0]
PlayStation 3: [-2.63 + 2 + 1 – 1] = MI -0.63 | last week: [-0.13 + 3 + 1 – 3]
PlayStation Vita: [+2.14 + 2 + 0 – 3] = MI +1.14 | last week: [-1.00 + 3 + 1 – 2]
PlayStation Portable: [+1.00 + 2 + 0 – 0] = MI +3.00 | last week: [-4.00 + 3 + 0 – 1]

1st, 3DS — MI +6.29 last week: MI +6.39
2nd, PSP — MI +3.00 last week: MI -2.00
3rd, Wii U — MI +1.33 last week: MI -1.33
4th, PSVita — MI +1.14 last week: MI +1.00
5th, PS3 — MI -0.63 last week: MI +0.87
6th, PS4 — MI -1.60 last week: MI +2.25

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.
Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+1.33 * 6.25] = SMI +8.313 | last week: [-1.33 * 8.51]
Nintendo 3DS: [+6.29 * 43.75] = SMI +275.188 | last week: [+6.39 * 40.43]
PlayStation 4: [-1.60 * 12.50] = SMI -20.000 | last week: [+2.25 * 8.51]
PlayStation 3: [-0.63 * 18.75] = SMI -11.813 | last week: [+0.87 * 19.15]
PlayStation Vita: [+1.14 * 14.58] = SMI +16.621 | last week: [+1.00 * 19.15]
PlayStation Portable: [+3.00 * 2.01] = SMI +6.030 | last week: [-2.00 * 2.13]

1st, 3DS — SMI +275.188 | last week: SMI +258.348
2nd, PSVita — SMI +16.621 | last week: SMI +19.150
3rd, Wii U — SMI +8.313 | last week: SMI -11.318
4th, PSP — SMI +6.030 | last week: SMI -4.260
5th, PS3 — SMI -11.813 | last week: SMI +16.661
6th, PS4 — SMI -20.000 | last week: SMI +19.148

 

Source materials:
Weekly Top 50 Media Create Charts (July 7, 2014 – July 13, 2014).
Weekly Top 20 Media Create Charts (July 7, 2014 – July 13, 2014).
Observations on Media Create for the Week of June 30, 2014 – July 6, 2014.

 

 

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