Nintendo platforms got 31 titles of 50.
☆ NintendObs Weekly – Monday, January 19, 2015 – Sunday, January 25, 2015.
Software Sales
- 0/ [3DS] Yo-kai Watch 2: Shin Uchi <RPG> (Level 5) {2014.12.13} (¥4.968) – 50.244 / 2.372.371
- 0/ [3DS] Pokemon Omega Ruby / Alpha Sapphire <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) – 24.964 / 2.457.623
- NEW/ [3DS] Kenka Bancho 6: Soul & Blood <ADV> (Spike Chunsoft) {2015.01.15} (¥6.458) – 24.274 / NEW
- 0/ [3DS] Monster Hunter 4 Ultimate <ACT> (Capcom) {2014.10.11} (¥6.264) – 15.588 / 2.428.056
- -2/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 15.443 / 2.111.958
- -1/ [WIU] Super Smash Bros. for Wii U <FTG> (Nintendo) {2014.12.06} (¥7.776) – 12.858 / 560.986
- -1/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 7.906 / 3.082.408
- +1/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 6.915 / 895.979
- -2/ [PSV] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥7.171) – 6.670 / 117.899
- 0/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) – 6.142 / 3.899.253
- -3/ [PS4] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2014.12.11} (¥7.992) – 6.006 / 150.882
- 0/ [3DS] Final Fantasy Explorers <RPG> (Square Enix) {2014.12.18} (¥6.264) – 5.515 / 244.319
- +2/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 4.886 / 112.500
- NEW/ [PSV] Diabolik Lovers: More, Blood – Limited V Edition <ADV> (Idea Factory) {2015.01.15} (¥6.264) – 4.083 / NEW
- -4/ [PS3] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥8.208) – 4.032 / 115.082
- -3/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 3.474 / 2.458.465
- +4/ [PS3] World Soccer Winning Eleven 2015 <SPT> (Konami) {2014.11.13} (¥8.208) – 3.175 / 147.350
- -2/ [3DS] Aikatsu! 365-Hi no Idol Days <SLG> (Bandai Namco Games) {2014.12.04} (¥5.627) – 2.672 / 103.141
- +5/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800) – 2.639 / 692.358
- +2/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800) – 2.602 / 1.779.383
- -7/ [3DS] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi <TBL> (Bandai Namco Games) {2014.11.27} (¥5.626)
- BACK/ [PS4] Middle-earth: Shadow of Mordor <RPG> (Warner Entertainment Japan) {2014.12.25} (¥8.208)
- 0/ [WIU] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2014.11.13} (¥3.996)
- +21/ [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best] <ADV> (Sega) {2014.12.11} (¥1.944)
- -6/ [3DS] Attack on Titan: The Last Wings of Mankind – Chain <ACT> (Spike Chunsoft) {2014.12.04} (¥5.378)
- +7/ [3DS] One Piece: Super Grand Battle! X <FTG> (Bandai Namco Games) {2014.11.13} (¥6.145)
- +2/ [PS3] Resident Evil HD Remaster <ADV> (Capcom) {2014.11.27} (¥4.309)
- -11/ [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥5.184)
- -11/ [PS3] Shining Resonance <RPG> (Sega) {2014.12.11} (¥8.880)
- 0/ [PS3] Call of Duty: Advanced Warfare – Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
- -5/ [WIU] Taiko no Tatsujin: Tokumori! <ACT> (Bandai Namco Games) {2014.11.20} (¥5.627)
- -7/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
- -6/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
- -2/ [3DS] 12-Sai. Honto no Kimochi <ADV> (Happinet) {2014.12.18} (¥5.480)
- -4/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
- BACK/ [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184)
- +11/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
- -3/ [3DS] Samurai Warriors: Chronicles 3 <ACT> (Koei Tecmo) {2014.12.04} (¥6.264)
- -11/ [PSV] Phantasy Star Nova <RPG> (Sega) {2014.11.27} (¥6.458)
- -6/ [3DS] Derby Stallion Gold <SLG> (Kadokawa Games) {2014.12.04} (¥6.264)
- -4/ [3DS] New Super Mario Bros. 2 <ACT> (Nintendo) {2012.07.28} (¥4.800)
- -6/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
- -3/ [PS4] Dragon Age: Inquisition <RPG> (Electronic Arts) {2014.11.27} (¥7.884)
- -6/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936)
- +2/ [PS3] Nobunaga’s Ambition: Creation with Power-Up Kit <SLG> (Koei Tecmo) {2014.12.11} (¥10.584)
- 0/ [PS3] Assassin’s Creed: Rogue <ACT> (Ubisoft) {2014.12.11} (¥7.992)
- -5/ [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104)
- -4/ [PSV] Mahouka Koukou no Rettousei: Out of Order <ADV> (Bandai Namco Games) {2014.12.25} (¥6.664)
- BACK/ [PS4] Call of Duty: Advanced Warfare – Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
- -9/ [3DS] Super Mario 3D Land <ACT> (Nintendo) {2011.11.03} (¥4.800)
Hardware Sales
- Nintendo 3DS — 44,229 (57,674), -29% (-62%) / 18,093,514
- PlayStation Vita — 17,505 (22,327), -22% (-62%) / 3,621,764
- PlayStation 4 — 15,480 (19,118), -19% (-55%) / 1,047,481
- Wii U — 8,894 (10,803), -17% (-64%) / 2,193,308
- PlayStation 3 — 7,036 (8,216), -14% (-54%) / 10,202,110
Color captions:
- home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
- home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
- portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
- portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
- Titles in gray are past-week titles.
- Titles in silver are re-charted titles.
Software captions, in order of display:
- +0-rank change/, or NEW/ or BACK/
- [PLATFORM]
- Title, Bold if new or re-charted or past-week
- <GENRE>
- (Publisher)
- {title/release/date format yyyy/mm/dd}, {italics if past-years}
- (¥price)
- – week sales #Top20Only
- / lifetime sales #Top20Only, or / NEW
Hardware captions, in order of display:
- System
- — week sales
- (past-week sales),
- (sales change)
- (past-week sales change)
- / lifetime sales
Grand totals:
Total Nintendo titles: 31
Total Sony PlayStation titles: 19
Total home Nintendo titles: 6 / 31
Total portable Nintendo titles: 25 / 31
Total home Sony PlayStation titles: 14 / 19
Total portable Sony PlayStation titles: 5 / 19
1st, 3DS — 25
2nd, PS3 — 10
3rd, Wii U — 6
4th, PSVita — 5
5th, PS4 — 4
Brand-new titles (2):
NEW/ [3DS] Kenka Bancho 6: Soul & Blood
NEW/ [PSV] Diabolik Lovers: More, Blood – Limited V Edition
1st, 3DS — 1
1st, PSVita — 1
Re-charted titles (3):
BACK/ [PS4] Call of Duty: Advanced Warfare – Dubbed Edition
BACK/ [WIU] Dragon Quest X: All in One Package
BACK/ [PS4] Middle-earth: Shadow of Mordor
1st, PS4 — 2
2nd, Wii U — 1
Out-charted titles (5):
-9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up!
BACK/ [3DS] Yo-kai Watch
BACK/ [PS3] Call of Duty: Advanced Warfare – Subtitled Edition
BACK/ [3DS] Mario Golf: World Tour
BACK/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
1st, 3DS — 4
2nd, PS3 — 1
Previously released titles (48):
Wii U: 6 / 6
Nintendo 3DS: 24 / 25
PlayStation 4: 4 / 4
PlayStation 3: 10 / 10
PlayStation Vita: 4 / 5
1st, 3DS — 24
2nd, PS3 — 10
3rd, Wii U — 6
4th, PS4 — 4
4th, PSVita — 4
Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100
The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.
Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.
Wii U: [6 / 48] * 100 = SPI 12.50 | last week: [5 / 50] * 100
Nintendo 3DS: [24 / 48] * 100 = SPI 50.00 | last week: [28 / 50] * 100
PlayStation 4: [4 / 48] * 100 = SPI 8.33 | last week: [2 / 50] * 100
PlayStation 3: [10 / 48] * 100 = SPI 20.83 | last week: [11 / 50] * 100
PlayStation Vita: [4 / 48] * 100 = SPI 8.33 | last week: [4 / 50] * 100
1st, 3DS — SPI 50.00 | last week: SPI 56.00
2nd, PS3 — SPI 20.83 | last week: SPI 22.00
3rd, Wii U — SPI 12.50 | last week: SPI 10.00
4th, PS4 — SPI 8.33 | last week: SPI 4.00
4th, PSVita — SPI 8.33 | last week: SPI 8.00
Past-years released titles (48):
Wii U: 6 (5 2014, 1 2013)
Nintendo 3DS: 24 (19 2014, 1 2013, 2 2012, 2 2011)
PlayStation 4: 4 (4 2014)
PlayStation 3: 10 (11 2014)
PlayStation Vita: 4 (4 2014)
1st, 3DS — 24
2nd, PS3 — 10
3rd, Wii U — 6
4th, PS4 — 4
4th, PSVita — 4
Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100
The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.
Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.
Wii U: [6 / 50] * 100 = SSPI 12 | last week: [5 / 50] * 100
Nintendo 3DS: [24 / 50] * 100 = SSPI 48 | last week: [28 / 50] * 100
PlayStation 4: [4 / 50] * 100 = SSPI 8 | last week: [2 / 50] * 100
PlayStation 3: [10 / 50] * 100 = SSPI 20 | last week: [11 / 50] * 100
PlayStation Vita: [4 / 50] * 100 = SSPI 8 | last week: [4 / 50] * 100
1st, 3DS — SSPI 48 | last week: SSPI 56
2nd, PS3 — SSPI 20 | last week: SSPI 22
3rd, Wii U — SSPI 12 | last week: SSPI 10
4th, PS4 — SSPI 8 | last week: SSPI 4
4th, PSVita — SSPI 8 | last week: SSPI 8
Evergreen Status:
(2014 = *1. 2013 = *2. 2012 = *3. 2011 = *4. Etc…)
Wii U: [(5 *1) + (1 *2)] = ES 7 | last week: [(4 *1) + (1 *2)]
Nintendo 3DS: [(19 *1) + (1 *2) + (2 *3) + (2 *4)] = ES 35 | last week: [(21 *1) + (3 *2) + (2 *3) + (2 *4)]
PlayStation 4: [(4 *1)] = ES 4 | last week: [(2 *1)]
PlayStation 3: [(10 *1)] = ES 10 | last week: [(11 *1)]
PlayStation Vita: [(4 *1)] = ES 4 | last week: [(4 *1)]
1st, 3DS — ES 35 | last week: ES 41
2nd, PS3 — ES 10 | last week: ES 11
3rd, Wii U — ES 7 | last week: ES 6
4th, PS4 — ES 4 | last week: ES 2
4th, PSVita — ES 4 | last week: ES 4
Hyper Staying Power Index:
[(Evergreen Status) * (Staying Power)]
Wii U: [7 * 12.50] = HSP 87.50 | last week: [6 * 10.00]
Nintendo 3DS: [35 * 50.00] = HSP 1,750.00 | last week: [41 * 56.00]
PlayStation 4: [4 * 8.33] = HSP 33.33 | last week: [2 * 4.00]
PlayStation 3: [10 * 20.83] = HSP 208.33 | last week: [11 * 22.00]
PlayStation Vita: [4 * 8.33] = HSP 33.33 | last week: [4 * 8.00]
1st, 3DS — HSP 1,750.00 | last week: HSP 2,296.00
2nd, PS3 — HSP 208.33 | last week: HSP 242.00
3rd, Wii U — HSP 87.50 | last week: HSP 60.00
4th, PS4 — HSP 33.33 | last week: HSP 8.00
4th, PSVita — HSP 33.33 | last week: HSP 32.00
Momentum:
Wii U: (highest) +1/ [WIU] Mario Kart 8 > (lowest) -5/ [WIU] Taiko no Tatsujin: Tokumori!
Nintendo 3DS: (highest) +7/ [3DS] One Piece: Super Grand Battle! X > (lowest) -11/ [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu
PlayStation 4: (highest) +8/ [PS4] Dragon Age: Inquisition > (lowest) -3/ [PS4] Dragon Age: Inquisition
PlayStation 3: (highest) +21/ [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best] > (lowest) -11/ [PS3] Shining Resonance
PlayStation Vita: (highest) -2/ [PSV] Gundam Breaker 2 > (lowest) -11/ [PSV] Phantasy Star Nova
Highest: +21/ [PS3] Yakuza 1 & 2 HD Edition [PlayStation 3 the Best]
Lowest: -11/ [PSV] Phantasy Star Nova
Momentum Mean:
[(total rank changes) / (number of rank changes)]
The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.
Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.
Wii U: [(-1 + +1 + 0 + -5 + -4) / 5] = MM -1.80
Nintendo 3DS: [(0 + 0 + 0 + -2 + -1 + 0 + 0 + -3 + -2 + +5 + +2 + -7 + -6 + +7 + -11 + -7 + -6 + -2 + -3 + -6 + -4 + -6 + -5 + -9) / 24] = MM -2.75
PlayStation 4: [(-3 + -3) / 2] = MM -3.00
PlayStation 3: [(+2 + -4 + +4 + +21 + +2 + -11 + 0 + +11 + +2 + 0) / 10] = MM +2.70
PlayStation Vita: [(-2 + -11 + -6 + -4) / 4] = MM -5.75
1st, PS3 — MM +2.70 | last week: MM +5.00
2nd, Wii U — MM -1.80 | last week: MM -3.00
3rd, 3DS — MM -2.75 | last week: MM -2.36
4th, PS4 — MM -3.00 | last week: MM +5.00
5th, PSVita — MM -5.75 | last week: MM +5.33
Dropping Status:
(Re-charted = *0.25. Normal = *0.50. Past-week = *0.75. Brand-new = *1.00.)
Wii U: [(0 *0.00)] = DS 0.00 | last week: [(2 *0.25)]
Nintendo 3DS: [(3 *0.25) + (1 *0.50)] = DS 1.25 | last week: [(5 *0.50)]
PlayStation 4: [(0 *0.00)] = DS 0.00 | last week: [(0 *0.00)]
PlayStation 3: [(1 *0.25)] = DS 0.25 | last week: [(0 *0.00)]
PlayStation Vita: [(0 *0.00)] = DS 0.00 | last week: [(1 *0.25)]
1st, 3DS — DS 1.25 | last week: DS 2.50
2nd, PS3 — DS 0.25 | last week: DS 0.00
3rd, Wii U — DS 0.00 | last week: DS 0.50
3rd, PS4 — DS 0.00 | last week: DS 0.00
3rd, PSVita — DS 0.00 | last week: DS 0.25
Momentum Index:
[(Momentum Mean) – (Dropping Status) + (re-charted titles) + (total brand-new titles)]
The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.
Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.
Wii U: [-1.80 – 0.00 + 1 + 2] = MI +2.20 | last week: [-3.00 – 0.50 + 0 + 0]
Nintendo 3DS: [-2.75 – 1.25 + 0 + 2] = MI -2.00 | last week: [-2.36 – 2.50 + 3 + 0]
PlayStation 4: [-3.00 – 0.00 + 2 + 2] = MI +1.00 | last week: [+5.00 – 0.00 + 0 + 0]
PlayStation 3: [+2.70 – 0.25 + 0 + 2] = MI +4.45 | last week: [+5.00 – 0.00 + 4 + 0]
PlayStation Vita: [-5.75 – 0.00 + 0 + 2] = MI -3.75 | last week: [+5.33 – 0.25 + 1 + 0]
1st, PS3 — MI +4.45 | last week: MI +9.00
2nd, Wii U — MI +2.20 | last week: MI -3.50
3rd, PS4 — MI +1.00 | last week: MI +5.00
4th, 3DS — MI -2.00 | last week: MI -1.86
5th, PSVita — MI -3.75 | last week: MI +6.08
Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]
The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.
Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.
Wii U: [+2.20 * 12.50] = SMI +27.500 | last week: [-3.50 * 10.00]
Nintendo 3DS: [-2.00 * 50.00] = SMI -100.000 | last week: [-1.86 * 56.00]
PlayStation 4: [+1.00 * 8.33] = SMI +8.333 | last week: [+5.00 * 4.00]
PlayStation 3: [+4.45 * 20.83] = SMI +92.708 | last week: [+9.00 * 22.00]
PlayStation Vita: [-3.75 * 8.33] = SMI -31.250 | last week: [+6.08 * 8.00]
1st, PS3 — SMI +92.708 | last week: SMI +198.000
2nd, Wii U — SMI +27.500 | last week: SMI -35.000
3rd, PS4 — SMI +8.333 | last week: SMI +20.000
4th, PSVita — SMI -31.250 | last week: SMI +48.640
5th, 3DS — SMI -100.000 | last week: SMI -104.160
Hyper Momentum Index
[(Evergreen Status) * (Super Momentum Index)]
Wii U: [7 * +27.500] = HMI +192.500 | last week: [6 * -35.000]
Nintendo 3DS: [35 * -100.000] = HMI -3,500.000 | last week: [41 * -104.160]
PlayStation 4: [4 * +8.333] = HMI +33.333 | last week: [2 * +20.000]
PlayStation 3: [10 * +92.708] = HMI +927.083 | last week: [11 * +198.000]
PlayStation Vita: [4 * -31.250] = HMI -125.000 | last week: [4 * +48.640]
1st, PS3 — HMI +927.083 | last week: HMI +2,178.000
2nd, Wii U — HMI +192.500 | last week: HMI -210.000
3rd, PS4 — HMI +33.333 | last week: HMI +40.000
4th, PSVita — HMI -125.000 | last week: HMI +194.560
5th, 3DS — HMI -3,500.000 | last week: HMI -4,270.560
Source materials:
Weekly Top 50 Media Create Charts (January 12, 2015 – January 18, 2015).
Weekly Top 20 Media Create Charts (January 12, 2015 – January 18, 2015).
Observations on Media Create for the Week of January 5, 2015 – January 11, 2015.
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