Observations on Media Create for the Week of September 15, 2014 – September 21, 2014

NintendObserver3DS got a 10% boost without the need for any new game. Wii U got +19% thanks to Bayonetta 2.

 

☆ NintendObs Weekly – Monday, September 22, 2014 – Sunday, September 28, 2014.

NintendObservations

 

 

Software Sales

  1. 0/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 321.363 / 1.266.008
  2. +2/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 56.380 / 2.525.591
  3. NEW/ [WIU] Bayonetta 2 <ACT> (Nintendo) {2014.09.20} (¥8.316) – 38.828 / NEW
  4. -1/ [PS3] Destiny <ACT> (Sony Computer Entertainment) {2014.09.11} (¥8.532) – 18.393 / 67.896
  5. +1/ [3DS] Dragon Quest X Online <RPG> (Square Enix) {2014.09.04} (¥4.104) – 13.948 / 89.299
  6. -4/ [PS4] Destiny <ACT> (Sony Computer Entertainment) {2014.09.11} (¥8.532) – 13.014 / 104.291
  7. -2/ [PS3] Naruto Shippuden: Narutimate Storm Revolution <FTG> (Bandai Namco Games) {2014.09.11} (¥7.689) – 9.389 / 49.569
  8. -1/ [PSV] Toukiden: The Age of Demons Extreme <ACT> (Koei Tecmo) {2014.08.28} (¥6.264) – 7.936 / 129.256
  9. -1/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 6.396 / 672.313
  10. 0/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) – 4.554 / 1.274.296
  11. -2/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936) – 4.334 / 184.048
  12. +8/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 3.087 / 63.395
  13. +10/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) – 2.944 / 4.144.405
  14. -2/ [PS4] Samurai Warriors 4 <ACT> (Koei Tecmo) {2014.09.04} (¥7.776) – 2.840 / 19.131
  15. -1/ [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145) – 2.792 / 139.935
  16. -1/ [3DS] Medarot 8: Kabuto Ver. / Kuwagata Ver. <RPG> (Rocket Company) {2014.08.28} (¥6.264) – 2.763 / 48.069
  17. +1/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119) – 2.719 / 163.540
  18. +3/ [PS3] Diablo III: Ultimate Evil Edition <RPG> (Square Enix) {2014.08.21} (¥5.184) – 2.611 / 32.151
  19. +10/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) – 2.554 / 3.788.095
  20. -1/ [WIU] Hyrule Warriors <ACT> (Koei Tecmo) {2014.08.14} (¥7.980) – 2.443 / 102.620
  21. +10/ [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
  22. 0/ [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990)
  23. -12/ [PS3] Persona 4: Arena Ultimax <FTG> (Atlus) {2014.08.28} (¥7.538)
  24. -8/ [PSP] Toukiden: The Age of Demons Extreme <ACT> (Koei Tecmo) {2014.08.28} (¥5.184)
  25. +2/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800)
  26. -2/ [PS4] The Last of Us Remastered <ADV> (Sony Computer Entertainment) {2014.08.21} (¥6.372)
  27. +6/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908)
  28. -3/ [PS3] Call of Duty: Black Ops II – Dubbed Edition [New Price Edition] <ACT> (Square Enix) {2014.09.04} (¥3.024)
  29. +1/ [PS4] Diablo III: Ultimate Evil Edition <RPG> (Square Enix) {2014.08.21} (¥8.424)
  30. +8/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
  31. -14/ [PSV] Love Live! School Idol Paradise Vol.1: Printemps / Vol.2: BiBi / Vol.3: Lily White <ACT> (Kadokawa Games) {2014.08.28} (¥6.998)
  32. +7/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  33. +9/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  34. +2/ [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184)
  35. -9/ [PS3] Super Robot Wars OG Saga: Masou Kishin F – Coffin of the End <SLG> (Bandai Namco Games) {2014.08.28} (¥7.690)
  36. +9/ [3DS] Bravely Default: For the Sequel [Ultimate Hits] <RPG> (Square Enix) {2014.08.07} (¥2.700)
  37. 0/ [PS3] Ultra Street Fighter IV <FTG> (Capcom) {2014.08.07} (¥4.309)
  38. +3/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  39. +11/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! <ETC> (Nippon Columbia) {2014.07.17} (¥5.184)
  40. BACK/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  41. -13/ [PSV] Bullet Girls <ACT> (D3 Publisher) {2014.08.21} (¥6.799)
  42. -10/ [PSV] Hyperdimension Action Neptunia U <ACT> (Compile Heart) {2014.08.28} (¥6.458)
  43. +4/ [PS4] FIFA 14 <SPT> (Electronic Arts) {2014.02.22} (¥7.665)
  44. 0/ [PSV] Persona 4: Golden <RPG> (Atlus) {2012.06.14} (¥7.329)
  45. BACK/ [PS4] Battlefield 4 <ACT> (Electronic Arts) {2014.02.22} (¥7.665)
  46. -33/ [PSV] Chain Chronicle V <RPG> (Sega) {2014.09.11} (¥4.298)
  47. -13/ [XB1] Titanfall <ACT> (Electronic Arts) {2014.09.04} (¥7.884)
  48. BACK/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  49. -3/ [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥5.119)
  50. NEW/ [PSV] Fate/Stay Night -Realta Nua- [PlayStation Vita the Best] <ADV> (Kadokawa Games) {2014.09.18} (¥4.104) / NEW

 

Hardware Sales

  1. Nintendo 3DS — 43,592 (39,569), +10% (+33%) / 16,209,406
  2. PlayStation Vita — 11,857 (13,148), -10% (-14%) / 3,253,408
  3. PlayStation 4 — 8,939 (23,623), -62% (+224%) / 718,046
  4. Wii U — 8,396 (7,062), +19% (-4%) / 1,930,287
  5. PlayStation 3 — 6,078 (6,083), -0% (-1%) / 10,082,586
  6. PlayStation Portable — 99 (101), -2% (-65%) / 20,165,546

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 26
Total Sony PlayStation titles: 23
Total home Nintendo titles: 6 / 26
Total portable Nintendo titles: 20 / 26
Total home Sony PlayStation titles: 14 / 23
Total portable Sony PlayStation titles: 9 / 23

1st, 3DS — 20
2nd, PS3 — 8
2nd, PSVita — 8
4th, PS4 — 6
5th, Wii U — 5
6th, PSP — 1

 

Brand-new titles (2):

NEW/ [WIU] Bayonetta 2
NEW/ [PSV] Fate/Stay Night -Realta Nua- [PlayStation Vita the Best]

1st, Wii U — 1
1st, PSVita — 1

 

Re-charted titles (3):

BACK/ [WIU] Super Mario 3D World
BACK/ [PS4] Battlefield 4
BACK/ [3DS] Tomodachi Life

1st, Wii U — 1
1st, 3DS — 1
1st, PS4 — 1

 

Out-charted titles (5):

-20/ [PS4] The Amazing Spider-Man 2
-22/ [3DS] Gaist Crusher: God
-12/ [PS3] The Amazing Spider-Man 2
-30/ [XB1] Dead Rising 3
-10/ [PS3] Castlevania: Lords of Shadow 2

1st, PS3 — 2
2nd, 3DS — 1
2nd, PS4 — 1

 

Previously released titles (48):

Wii U: 4 / 5
Nintendo 3DS: 20 / 20
PlayStation 4: 6 / 6
PlayStation 3: 8 / 8
PlayStation Vita: 7 / 8
PlayStation Portable: 1 / 1

1st, 3DS — 20
2nd, PS3 — 8
3rd, PSVita — 7
4th, PS4 — 6
5th, Wii U — 4

6th, PSP — 1

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.

Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [4 / 48] * 100 = SPI 8.33 | last week: [3 / 45] * 100
Nintendo 3DS: [20 / 48] * 100 = SPI 41.67 | last week: [19 / 45] * 100
PlayStation 4: [6 / 48] * 100 = SPI 12.50 | last week: [5 / 45] * 100
PlayStation 3: [8 / 48] * 100 = SPI 16.67 | last week: [8 / 45] * 100
PlayStation Vita: [7 / 48] * 100 = SPI 14.58 | last week: [6 / 45] * 100
PlayStation Portable: [1 / 48] * 100 = SPI 2.08 | last week: [1 / 45] * 100

1st, 3DS — SPI 41.67 | last week: SPI 42.22
2nd, PS3 — SPI 16.67 | last week: SPI 17.78
3rd, PSVita — SPI 14.58 | last week: SPI 13.33
4th, PS4 — SPI 12.50 | last week: SPI 11.11
5th, Wii U — SPI 8.33 | last week: SPI 6.67
6th, PSP — SPI 2.08 | last week: SPI 2.22

 

Past-years released titles (9):

Wii U: (1 2013)
Nintendo 3DS: 6 (4 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: (1 2012)
PlayStation Portable: 0

1st, 3DS — 6
2nd, Wii U — 1
2nd, PSVita — 1
4th, PS3 — 0
4th, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.

Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [1 / 50] * 100 = SSPI 2 | last week: [0 / 50] * 100
Nintendo 3DS: [6 / 50] * 100 = SSPI 12 | last week: [5 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 12 | last week: SSPI 10
2nd, Wii U — SSPI 2 | last week: SSPI 0
2nd, PSVita — SSPI 2 | last week: SSPI 2
4th, PS3 — SSPI 0 | last week: SSPI 0

4th, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) +2/ [WIU] Dragon Quest X: All in One Package > (lowest) -1/ [WIU] Hyrule Warriors
Nintendo 3DS: (highest) +11/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! > (lowest) -3/ [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge
PlayStation 4: (highest) +4/ [PS4] FIFA 14 > (lowest) -4/ [PS4] Destiny
PlayStation 3: (highest) +8/ [PS3] Grand Theft Auto V [Bargain Edition] > (lowest) -12/ [PS3] Persona 4: Arena Ultimax
PlayStation Vita: (highest) +8/ [PSV] Sword Art Online: Hollow Fragment > (lowest) -33/ [PSV] Chain Chronicle V
PlayStation Portable: (highest) -8/ [PSP] Toukiden: The Age of Demons Extreme = (lowest) -8/ [PSP] Toukiden: The Age of Demons Extreme

Highest: +11/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!!
Lowest: -33/ [PSV] Chain Chronicle V

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.

Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(-1 + -1 + +2) / 3] = MM 0.00
Nintendo 3DS: [(0 + +2 + +1 + 0 + -2 + +10 + -1 + -1 + +1 + +10 + 0 + +2 + +6 + +7 + +9 + +9 + +3 + +11 + -3) / 19] = MM +3.37
PlayStation 4: [(-4 + -2 + -2 + +1 + +4) / 5] = MM -0.60
PlayStation 3: [(-1 + -2 + +8 + +3 + -12 + -3 + -9 + 0) / 8] = MM -2.00
PlayStation Vita: [(-1 + +8 + -14 + -13 + -10 + 0 + -33) / 7] = MM -9.00
PlayStation Portable: [(-8) / 1] = MM -8.00

1st, 3DS — MM +3.37 | last week: MM +1.88
2nd, Wii U — MM 0.00 | last week: MM +0.67
3rd, PS4 — MM -0.60 | last week: MM -7.80
4th, PS3 — MM -2.00 | last week: MM -3.63
5th, PSP — MM -8.00 | last week: MM -3.00

6th, PSVita — MM -9.00 | last week: MM -6.33

 

Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.

Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [0.00 + 2 + 1 – 0] = MI +3.00 | last week: [+0.67 + 5 + 0 – 0]
Nintendo 3DS: [+3.37 + 2 + 1 – 1] = MI +5.37 | last week: [+1.88 + 5 + 3 – 0]
PlayStation 4: [-0.60 + 2 + 1 – 1] = MI +1.40 | last week: [-7.80 + 5 + 0 – 1]
PlayStation 3: [-2.00 + 2 + 0 – 2] = MI -2.00 | last week: [-3.63 + 5 + 0 – 2]
PlayStation Vita: [-9.00 + 2 + 0 – 0] = MI -7.00 | last week: [-6.33 + 5 + 0 – 3]
PlayStation Portable: [-8.00 + 2 + 0 – 0] = MI -6.00 | last week: [-3.00 + 5 + 0 – 0]

1st, 3DS — MI +5.37 last week: MI +9.88
2nd, Wii U — MI +3.00 last week: MI +5.67
3rd, PS4 — MI +1.40 last week: MI -3.80
4th, PS3 — MI -2.00 last week: MI -0.63
5th, PSP — MI -6.00 last week: MI +2.00
6th, PSVita — MI -7.00 last week: MI -4.33

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.

Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+3.00 * 8.33] = SMI +24.990 | last week: [+5.67 * 6.67]
Nintendo 3DS: [+5.37 * 41.67] = SMI +223.768 | last week: [+9.88 * 42.22]
PlayStation 4: [+1.40 * 12.50] = SMI +17.500 | last week: [-3.80 * 11.11]
PlayStation 3: [-2.00 * 16.67] = SMI -33.340 | last week: [-0.63 * 17.78]
PlayStation Vita: [-7.00 * 14.58] = SMI -102.060 | last week: [-4.33 * 13.33]
PlayStation Portable: [-6.00 * 2.08] = SMI -12.480 | last week: [+2.00 * 2.22]

1st, 3DS — SMI +223.768 | last week: SMI +417.134
2nd, Wii U — SMI +24.990 | last week: SMI +37.819
3rd, PS4 — SMI +17.500 | last week: SMI -42.218
4th, PSP — SMI -12.480 | last week: SMI +4.440
5th, PS3 — SMI -33.340 | last week: SMI -11.201
6th, PSVita — SMI -102.060 | last week: SMI -57.719

 

Source materials:
Weekly Top 50 Media Create Charts (September 15, 2014 – September 21, 2014).
Weekly Top 20 Media Create Charts (September 15, 2014 – September 21, 2014).
Observations on Media Create for the Week of September 8, 2014 – September 14, 2014.

 

 

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