Observations on Media Create for the Week of July 28, 2014 – August 3, 2014

NintendObserverAin’t no stopping the 3DS and your weekly address of Wii U outselling PS4 in Japan.

 

☆ NintendObs Weekly – Monday, August 4, 2014 – Sunday, August 10, 2014.

NintendObservations

 

 

Software Sales

  1. 0/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 143.777 / 1.973.310
  2. 0/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936) – 33.192 / 91.477
  3. 0/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 18.067 / 578.554
  4. +5/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119) – 8.849 / 119.407
  5. +2/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) – 8.569 / 1.227.267
  6. -2/ [PSV] Oreshika: Tainted Bloodlines <RPG> (Sony Computer Entertainment) {2014.07.17} (¥6.264) – 7.871 / 119.336
  7. NEW/ [3DS] Happiness Charge PreCure! Kawa-Run Collection <ETC> (Bandai Namco Games) {2014.07.31} (¥5.627) – 6.712 / NEW
  8. NEW/ [3DS] SoniPro <SLG> (Image Epoch) {2014.07.31} (¥6.458) – 6.086 / NEW
  9. NEW/ [3DS] Fate/Kaleid Liner: Prisma Illya <ACT> (Kadokawa Games) {2014.07.31} (¥6.480) – 5.532 / NEW
  10. 0/ [PS3] Atelier Shallie: Alchemist of the Dusk Sea <RPG> (Gust) {2014.07.17} (¥7.344) – 5.258 / 56.434
  11. +4/ [PS3] Grand Theft Auto V (Bargain Edition) <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 4.988 / 33.673
  12. +2/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) – 4.900 / 4.116.901
  13. -1/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908) – 4.858 / 80.262
  14. +2/ [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990) – 4.662 / 3.320.858
  15. -10/ [PSV] Tokyo Shinseiroku: Operation Abyss <RPG> (5pb.) {2014.07.24} (¥6.264) – 4.403 / 19.645
  16. -10/ [PSV] Corpse Party: Blood Drive <ADV> (5pb.) {2014.07.24} (¥7.344) – 4.304 / 17.992
  17. -6/ [3DS] Gundam Tri Age SP <TBL> (Bandai Namco Games) {2014.07.17} (¥6.145) – 4.297 / 32.931
  18. -5/ [PSV] Freedom Wars <ACT> (Sony Computer Entertainment) {2014.06.26} (¥6.264) – 4.027 / 271.798
  19. NEW/ [PSV] Child of Light: Special Edition <RPG> (Ubisoft) {2014.07.31} (¥2.678) – 3.893 / NEW
  20. -1/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 3.364 / 2.359.011
  21. -3/ [PS4] FIFA 14 <SPT> (Electronic Arts) {2014.02.22} (¥7.665)
  22. -5/ [PS3] Watch Dogs <ADV> (Ubisoft) {2014.06.26} (¥7.992)
  23. +2/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
  24. -3/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  25. -5/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800)
  26. -4/ [PSV] Persona 4: Golden <RPG> (Atlus) {2012.06.14} (¥7.329)
  27. NEW/ [PSP] Majo-Ou <ADV> (QuinRose) {2014.07.31} (¥6.480) / NEW
  28. -2/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  29. -5/ [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥5.119)
  30. -7/ [PS3] Dead Island: Double Zombie Pack <ADV> (Spike Chunsoft) {2014.07.24} (¥4.968)
  31. -1/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! <ETC> (Nippon Columbia) {2014.07.17} (¥5.184)
  32. 0/ [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥8.208)
  33. NEW/ [PSP] Enkeltbillet <ADV> (Idea Factory) {2014.07.31} (¥6.264) / NEW
  34. 0/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  35. +1/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  36. -7/ [PS4] Watch Dogs <ADV> (Ubisoft) {2014.06.26} (¥9.072)
  37. +8/ [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
  38. -30/ [PS3] Under Night In-Birth Exe:Late <FTG> (Arc System Works) {2014.07.24} (¥6.264)
  39. BACK/ [PS4] Final Fantasy XIV Online: A Real Reborn <RPG> (Square Enix) {2014.04.14} (¥3.394)
  40. -5/ [3DS] Persona Q: Shadow of the Labyrinth <RPG> (Atlus) {2014.06.05} (¥7.538)
  41. 0/ [PS4] Battlefield 4 <ACT> (Electronic Arts) {2014.02.22} (¥7.665)
  42. -5/ [PSV] God Eater 2 (PlayStation Vita the Best) <ACT> (Bandai Namco Games) {2014.07.10} (¥3.024)
  43. -4/ [3DS] Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400)
  44. -6/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980)
  45. +1/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  46. -15/ [PS3] Sengoku Basara 4: Special Package <ACT> (Capcom) {2014.07.24} (¥4.849)
  47. NEW/ [PSV] Kaihou Shoujo Sin <ADV> (5pb.) {2014.07.31} (¥7.344) / NEW
  48. BACK/ [PSV] Terraria <ADV> (Spike Chunsoft) {2014.02.06} (¥2.980)
  49. -9/ [WIU] Wii Sports Club <SPT> (Nintendo) {2014.07.17} (¥3.996)
  50. -6/ [PS3] Kamen Rider: Battride War II <ACT> (Bandai Namco Games) {2014.06.26} (¥7.689)

 

Hardware Sales

  1. Nintendo 3DS — 38,759 (38,445), +1% (+3%) / 15,930,634
  2. PlayStation Vita — 18,685 (23,642), -21% (-20%) / 3,135,147
  3. Wii U — 9,646 (9,429), +2% (+15%) / 1,858,152
  4. PlayStation 3 — 6,605 (7,175), -8% (-3%) / 10,041,269
  5. PlayStation 4 — 5,695 (5,581), +2% (-13%) / 653,377
  6. PlayStation Portable — 464 (489), -5% (-12%) / 20,163,830

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 26
Total Sony PlayStation titles: 24
Total home Nintendo titles: 4 / 26
Total portable Nintendo titles: 22 / 26
Total home Sony PlayStation titles: 12 / 24
Total portable Sony PlayStation titles: 12 / 24

1st, 3DS — 22
2nd, PSVita — 10
3rd, PS3 — 8
4th, PS4 — 4
5th, Wii U — 3
6th, PSP — 2

 

Brand-new titles (7):

NEW/ [3DS] Happiness Charge PreCure! Kawa-Run Collection
NEW/ [3DS] SoniPro
NEW/ [3DS] Fate/Kaleid Liner: Prisma Illya
NEW/ [PSV] Child of Light: Special Edition
NEW/ [PSP] Majo-Ou
NEW/ [PSP] Enkeltbillet
NEW/ [PSV] Kaihou Shoujo Sin

1st, 3DS — 3
2nd, PSVita — 2
2nd, PSP — 2

 

Re-charted titles (2):

BACK/ [PSV] Terraria
BACK/ [PS4] Final Fantasy XIV Online: A Real Reborn

1st, PS4 — 1
1st, PSVita — 1

 

Out-charted titles (9):

-10/ [PSP] World Soccer Winning Eleven 2014: Samurai Blue Challenge
-20/ [PS3] Murdered: Soul Suspect
NEW/ [PS3] WRC 4: FIA World Rally Championship
-5/ [PS3] Rain
-30/ [PS4] Murdered: Soul Suspect
NEW/ [PSV] Soushuu Senshinkan Gakuen: Hachimyoujin – Ten no Koku
NEW/ [360] Monster Hunter Frontier G5: Premium Package
NEW/ [PSV] Re:Vised
NEW/ [PS3] Monster Hunter Frontier G5: Premium Package

1st, PS3 — 4
2nd, PSVita — 2
3rd, PS4 — 1
3rd, PSP — 1

 

Previously released titles (43):

Wii U: 3 / 3
Nintendo 3DS: 19 / 22
PlayStation 4: 4 / 4
PlayStation 3: 8 / 8
PlayStation Vita: 8 / 10
PlayStation Portable: 0 / 2

1st, 3DS — 19
2nd, PS3 — 8
2nd, PSVita — 8
4th, PS4 — 4
5th, Wii U — 3

6th, PSP — 0

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.
Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [3 / 43] * 100 = SPI 6.98 | last week: [3 / 39] * 100
Nintendo 3DS: [19 / 43] * 100 = SPI 44.19 | last week: [18 / 39] * 100
PlayStation 4: [4 / 43] * 100 = SPI 9.30 | last week: [4 / 39] * 100
PlayStation 3: [8 / 43] * 100 = SPI 18.60 | last week: [7 / 39] * 100
PlayStation Vita: [8 / 43] * 100 = SPI 18.60 | last week: [5 / 39] * 100
PlayStation Portable: [0 / 43] * 100 = SPI 0.00 | last week: [1 / 39] * 100

1st, 3DS — SPI 44.19 | last week: SPI 46.15
2nd, PS3 — SPI 18.60 | last week: SPI 17.94
2nd, PSVita — SPI 18.60 | last week: SPI 12.82
4th, PS4 — SPI 9.30 | last week: SPI 10.26
5th, Wii U — SPI 6.98 | last week: SPI 7.69
6th, PSP — SPI 0.00 | last week: SPI 2.56

 

Past-years released titles (11):

Wii U: 1 (1 2013)
Nintendo 3DS: 8 (6 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: (1 2012)
PlayStation Portable: 0

1st, 3DS — 8
2nd, Wii U — 1
2nd, PSVita — 1
4th, PS3 — 0
4th, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.
Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
Nintendo 3DS: [8 / 50] * 100 = SSPI 16 | last week: [8 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 16 | last week: SSPI 16
2nd, Wii U — SSPI 2 | last week: SSPI 2
2nd, PSVita — SSPI 2 | last week: SSPI 2
4th, PS3 — SSPI 0 | last week: SSPI 0
4th, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) +1/ [WIU] Super Mario 3D World > (lowest) -9/ [WIU] Wii Sports Club
Nintendo 3DS: (highest) +5/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken > (lowest) -6/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
PlayStation 4: (highest) 0/ [PS4] Battlefield 4 > (lowest) -7/ [PS4] Watch Dogs
PlayStation 3: (highest) +4/ [PS3] Grand Theft Auto V (Bargain Edition) > (lowest) -30/ [PS3] Under Night In-Birth Exe:Late
PlayStation Vita: (highest) +2/ [PSV] Sword Art Online: Hollow Fragment > (lowest) -10/ [PSV] Corpse Party: Blood Drive
PlayStation Portable: (highest) N/A = (lowest) N/A

Highest: +5/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken
Lowest: -30/ [PS3] Under Night In-Birth Exe:Late

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.
Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(0 + +1 + -9) / 3] = MM -2.67
Nintendo 3DS: [(0 + 0 + +5 + +2 + +2 + -1 + +2 + -6 + -1 + -3 + -5 + -2 + -5 + -1 + 0 + -5 + -4 + -6 + +1) / 19] = MM -1.42
PlayStation 4: [(-3 + -7 + 0) / 3] = MM -3.33
PlayStation 3: [(0 + +4 + -5 + -7 + 0 + -30 + -15 + -6) / 8] = MM -7.38
PlayStation Vita: [(-2 + -10 + -10 + -5 + +2 + -4 + -5) / 7] = MM -4.86
PlayStation PortableN/A

1st, 3DS — MM -1.42 | last week: MM -2.39
2nd, Wii U — MM -2.67 | last week: MM -6.00
3rd, PS4 — MM -3.33 | last week: MM -12.75
4th, PSVita — MM -4.86 | last week: MM -4.00

5th, PS3 — MM -7.38 | last week: MM -9.43
6th, PSP — N/A | last week: MM -10.00

 

Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.
Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [-2.67 + 7 + 0 – 0] = MI +4.33 | last week: [-6.00 + 11 + 0 – 1]
Nintendo 3DS: [-1.42 + 7 + 0 – 0] = MI +5.58 | last week: [-2.39 + 11 + 0 – 3]
PlayStation 4: [-3.33 + 7 + 1 – 1] = MI +3.67 | last week: [-12.75 + 11 + 0 – 2]
PlayStation 3: [-7.38 + 7 + 0 – 4] = MI -4.38 | last week: [-9.43 + 11 + 0 – 1]
PlayStation Vita: [-4.86 + 7 + 1 – 2] = MI +1.14 | last week: [-4.00 + 11 + 0 – 4]
PlayStation Portable: N/A | last week: [-10.00 + 11 + 0 – 0]

1st, 3DS — MI +5.58 last week: MI +5.61
2nd, Wii U — MI +4.33 last week: MI +4.00
3rd, PS4 — MI +3.67 last week: MI -3.75
4th, PSVita — MI +1.14 last week: MI +3.00
5th, PS3 — MI -4.38 last week: MI +0.57
6th, PSP — N/A last week: MI +1.00

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.
Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+4.33 * 6.98] = SMI +30.223 | last week: [+4.00 * 7.69]
Nintendo 3DS: [+5.58 * 44.19] = SMI +246.580 | last week: [+5.61 * 46.15]
PlayStation 4: [+3.67 * 9.30] = SMI +34.131 | last week: [-3.75 * 10.26]
PlayStation 3: [-4.38 * 18.60] = SMI -81.468 | last week: [+0.57 * 17.94]
PlayStation Vita: [+1.14 * 18.60] = SMI +21.204 | last week: [+3.00 * 12.82]
PlayStation Portable: N/A | last week: [+1.00 * 2.56]

1st, 3DS — SMI +246.580 | last week: SMI +258.902
2nd, PS4 — SMI +34.131 | last week: SMI -38.475
3rd, Wii U — SMI +30.223 | last week: SMI +30.760
4th, PSVita — SMI +21.204 | last week: SMI +38.460
5th, PS3 — SMI -81.468 | last week: SMI +10.226
6th, PSP — N/A | last week: SMI +2.560

 

Source materials:
Weekly Top 50 Media Create Charts (July 28, 2014 – August 3, 2014).
Weekly Top 20 Media Create Charts (July 28, 2014 – August 3, 2014).
Observations on Media Create for the Week of July 21, 2014 – July 27, 2014.

 

 

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