Observations on Media Create for the Week of August 4, 2014 – August 10, 2014

More Wii U games charting than PS4’s, and your weekly address of Wii U outselling PS4 in Japan.

 

 

 

Software Sales

  1. 0/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 120.682 / 2.093.992
  2. NEW/ [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145) – 81.584 / NEW
  3. NEW/ [3DS] Senran Kagura 2: Crimson <ACT> (Marvelous AQL) {2014.08.07} (¥6.998) – 46.494 / NEW
  4. NEW/ [PS3] Ultra Street Fighter IV <FTG> (Capcom) {2014.08.07} (¥4.309) – 42.327 / NEW
  5. -3/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936) – 22.752 / 114.229
  6. -3/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 20.860 / 599.414
  7. NEW/ [PSV] Shin Hayari Gami <ADV> (Nippon Ichi Software) {2014.08.07} (¥6.264) – 12.585 / NEW
  8. -4/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119) – 8.435 / 127.842
  9. -4/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800) – 7.355 / 1.234.622
  10. NEW/ [PS3] Shin Hayari Gami <ADV> (Nippon Ichi Software) {2014.08.07} (¥7.344) – 5.745 / NEW
  11. 0/ [PS3] Grand Theft Auto V (Bargain Edition) <ACT> (Rockstar Games) {2014.06.26} (¥5.389) – 5.323 / 38.997
  12. 0/ [3DS] Pokemon X / Y <RPG> (Pokemon Co.) {2013.10.12} (¥4.800) – 4.935 / 4.121.836
  13. NEW/ [3DS] Bravely Default: For the Sequel (Ultimate Hits) <RPG> (Square Enix) {2014.08.07} (¥2.700) – 4.720 / NEW
  14. -8/ [PSV] Oreshika: Tainted Bloodlines <RPG> (Sony Computer Entertainment) {2014.07.17} (¥6.264) – 4.548 / 123.884
  15. -2/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908) – 4.326 / 84.588
  16. +1/ [3DS] Gundam Tri Age SP <TBL> (Bandai Namco Games) {2014.07.17} (¥6.145) – 4.112 / 37.043
  17. NEW/ [WIU] Dragon Quest X: All in One Package <RPG> (Square Enix) {2014.08.07} (¥5.184) – 3.945 / NEW
  18. 0/ [PSV] Freedom Wars <ACT> (Sony Computer Entertainment) {2014.06.26} (¥6.264) – 3.869 / 275.667
  19. NEW/ [PSV] Lost Dimension <RPG> (FuRyu) {2014.08.07} (¥6.782) – 3.868 / NEW
  20. 0/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 3.566 / 2.362.577
  21. +4/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800)
  22. -12/ [PS3] Atelier Shallie: Alchemist of the Dusk Sea <RPG> (Gust) {2014.07.17} (¥7.344)
  23. NEW/ [PSP] Urakata Hakuoki: Akatsuki no Shirabe <ADV> (Idea Factory) {2014.08.07} (¥6.264) / NEW
  24. -1/ [PSV] Sword Art Online: Hollow Fragment <RPG> (Bandai Namco Games) {2014.04.24} (¥6.664)
  25. +13/ [PS3] Under Night In-Birth Exe:Late <FTG> (Arc System Works) {2014.07.24} (¥6.264)
  26. -2/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  27. -13/ [3DS] Monster Hunter 4 <ACT> (Capcom) {2013.09.14} (¥5.990)
  28. 0/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  29. -7/ [PS3] Watch Dogs <ADV> (Ubisoft) {2014.06.26} (¥7.992)
  30. NEW/ [360] Ultra Street Fighter IV <FTG> (Capcom) {2014.08.07} (¥4.309) / NEW
  31. -10/ [PS4] FIFA 14 <SPT> (Electronic Arts) {2014.02.22} (¥7.665)
  32. -6/ [PSV] Persona 4: Golden <RPG> (Atlus) {2012.06.14} (¥7.329)
  33. -26/ [3DS] Happiness Charge PreCure! Kawa-Run Collection <ETC> (Bandai Namco Games) {2014.07.31} (¥5.627)
  34. -5/ [3DS] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥5.119)
  35. NEW/ [PS3] Lost Dimension <RPG> (FuRyu) {2014.08.07} (¥7.754) / NEW
  36. -5/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! <ETC> (Nippon Columbia) {2014.07.17} (¥5.184)
  37. -3/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  38. -23/ [PSV] Tokyo Shinseiroku: Operation Abyss <RPG> (5pb.) {2014.07.24} (¥6.264)
  39. -23/ [PSV] Corpse Party: Blood Drive <ADV> (5pb.) {2014.07.24} (¥7.344)
  40. -5/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  41. -9/ [PS3] World Soccer Winning Eleven 2014: Samurai Blue Challenge <SPT> (Konami) {2014.05.22} (¥8.208)
  42. -5/ [WII] Super Smash Bros. Brawl <FTG> (Nintendo) {2008.01.31} (¥6.800)
  43. -24/ [PSV] Child of Light: Special Edition <RPG> (Ubisoft) {2014.07.31} (¥2.678)
  44. -3/ [PS4] Battlefield 4 <ACT> (Electronic Arts) {2014.02.22} (¥7.665)
  45. -3/ [PSV] God Eater 2 (PlayStation Vita the Best) <ACT> (Bandai Namco Games) {2014.07.10} (¥3.024)
  46. -1/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  47. -17/ [PS3] Dead Island: Double Zombie Pack <ADV> (Spike Chunsoft) {2014.07.24} (¥4.968)
  48. -9/ [PS4] Final Fantasy XIV Online: A Real Reborn <RPG> (Square Enix) {2014.04.14} (¥3.394)
  49. -5/ [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle! <ACT> (Bandai Namco Games) {2013.10.17} (¥4.980)
  50. -1/ [WIU] Wii Sports Club <SPT> (Nintendo) {2014.07.17} (¥3.996)

 

Hardware Sales

  1. Nintendo 3DS — 41,045 (38,759), +6% (+1%) / 15,971,679
  2. PlayStation Vita — 18,428 (18,685), -1% (-21%) / 3,153,575
  3. Wii U — 13,598 (9,646), +41% (+2%) / 1,871,750
  4. PlayStation 3 — 6,486 (6,605), -2% (-8%) / 10.047,755
  5. PlayStation 4 — 5,470 (5,695), -4% (+2%) / 658,847
  6. PlayStation Portable — 301 (464), -35% (-5%) / 20,164,131

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 26
Total Sony PlayStation titles: 23
Total home Nintendo titles: 5 / 26
Total portable Nintendo titles: 21 / 26
Total home Sony PlayStation titles: 12 / 23
Total portable Sony PlayStation titles: 11 / 23

1st, 3DS — 21
2nd, PSVita — 10
3rd, PS3 — 9
4th, Wii U — 4
5th, PS4 — 3
6th, PSP — 1

 

Brand-new titles (11):

NEW/ [3DS] Dragon Ball Heroes: Ultimate Mission 2
NEW/ [3DS] Senran Kagura 2: Crimson
NEW/ [PS3] Ultra Street Fighter IV
NEW/ [PSV] Shin Hayari Gami
NEW/ [PS3] Shin Hayari Gami
NEW/ [3DS] Bravely Default: For the Sequel (Ultimate Hits)
NEW/ [WIU] Dragon Quest X: All in One Package
NEW/ [PSV] Lost Dimension
NEW/ [PSP] Urakata Hakuoki: Akatsuki no Shirabe
NEW/ [360] Ultra Street Fighter IV
NEW/ [PS3] Lost Dimension

1st, 3DS — 3
1st, PS3 — 3
3rd, PSVita — 2
4th, Wii U — 1
4th, PSP — 1

 

Re-charted titles (0):

 


 

Out-charted titles (11):

-6/ [PS3] Kamen Rider: Battride War II
BACK/ [PSV] Terraria
NEW/ [PSV] Kaihou Shoujo Sin
-15/ [PS3] Sengoku Basara 4: Special Package
-4/ [3DS] Puzzle & Dragons Z
-5/ [3DS] Persona Q: Shadow of the Labyrinth
-7/ [PS4] Watch Dogs
NEW/ [PSP] Enkeltbillet
NEW/ [PSP] Majo-Ou
NEW/ [3DS] Fate/Kaleid Liner: Prisma Illya
NEW/ [3DS] SoniPro

1st, 3DS — 4
2nd, PS3 — 2
2nd, PSVita — 2
2nd, PSP — 2
5th, PS4 — 1

 

Previously released titles (39):

Wii U: 3 / 4
Nintendo 3DS: 18 / 21
PlayStation 4: 3 / 3
PlayStation 3: 6 / 9
PlayStation Vita: 8 / 10
PlayStation Portable: 0 / 1

1st, 3DS — 18
2nd, PSVita — 8
3rd, PS3 — 6
4th, Wii U — 3
4th, PS4 — 3

6th, PSP — 0

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.
Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [3 / 39] * 100 = SPI 7.69 | last week: [3 / 43] * 100
Nintendo 3DS: [18 / 39] * 100 = SPI 46.15 | last week: [19 / 43] * 100
PlayStation 4: [3 / 39] * 100 = SPI 7.69 | last week: [4 / 43] * 100
PlayStation 3: [6 / 39] * 100 = SPI 15.38 | last week: [8 / 43] * 100
PlayStation Vita: [8 / 39] * 100 = SPI 20.51 | last week: [8 / 43] * 100
PlayStation Portable: [0 / 39] * 100 = SPI 0.00 | last week: [0 / 43] * 100

1st, 3DS — SPI 46.15 | last week: SPI 44.19
2nd, PSVita — SPI 20.51 | last week: SPI 18.60
3rd, PS3 — SPI 15.38 | last week: SPI 18.60
4th, Wii U — SPI 7.69 | last week: SPI 6.98
4th, PS4 — SPI 7.69 | last week: SPI 9.30
6th, PSP — SPI 0.00 | last week: SPI 0.00

 

Past-years released titles (10):

Wii U: 1 (1 2013)
Nintendo 3DS: 7 (5 2013, 1 2012, 1 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: (1 2012)
PlayStation Portable: 0

1st, 3DS — 7
2nd, Wii U — 1
2nd, PSVita — 1
4th, PS3 — 0
4th, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.
Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
Nintendo 3DS: [7 / 50] * 100 = SSPI 14 | last week: [8 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 14 | last week: SSPI 16
2nd, Wii U — SSPI 2 | last week: SSPI 2
2nd, PSVita — SSPI 2 | last week: SSPI 2
4th, PS3 — SSPI 0 | last week: SSPI 0
4th, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) -1/ [WIU] Wii Sports Club > (lowest) -5/ [WIU] Super Mario 3D World
Nintendo 3DS: (highest) +4/ [3DS] Animal Crossing: New Leaf > (lowest) -26/ [3DS] Happiness Charge PreCure! Kawa-Run Collection
PlayStation 4: (highest) -3/ [PS4] Battlefield 4 > (lowest) -10/ [PS4] FIFA 14
PlayStation 3: (highest) +13/ [PS3] Under Night In-Birth Exe:Late > (lowest) -17/ [PS3] Dead Island: Double Zombie Pack
PlayStation Vita: (highest) 0/ [PSV] Freedom Wars > (lowest) -24/ [PSV] Child of Light: Special Edition
PlayStation Portable: (highest) N/A = (lowest) N/A

Highest: +13/ [PS3] Under Night In-Birth Exe:Late
Lowest: -26/ [3DS] Happiness Charge PreCure! Kawa-Run Collection

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.
Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(-3 + -5 + -1) / 3] = MM -3.00
Nintendo 3DS: [(0 + -3 + -4 + -4 + 0 + -2 + +1 + 0 + +4 + -2 + -13 + 0 + -26 + -5 + -5 + -3 + -1 + -5) / 18] = MM -3.78
PlayStation 4: [(-10 + -3 + -9) / 3] = MM -7.33
PlayStation 3: [(0 + -12 + +13 + -7 + -9 + -17) / 6] = MM -5.33
PlayStation Vita: [(-8 + 0 + -1 + -6 + -23 + -23 + -24 + -3) / 8] = MM -11.00
PlayStation PortableN/A

1st, Wii U — MM -3.00 | last week: MM -2.67
2nd, 3DS — MM -3.78 | last week: MM -1.42
3rd, PS3 — MM -5.33 | last week: MM -7.38
4th, PS4 — MM -7.33 | last week: MM -3.33
5th, PSVita — MM -11.00 | last week: MM -4.86

6th, PSP — N/A | last week: N/A

 

Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.
Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [-3.00 + 11 + 0 – 0] = MI +8.00 | last week: [-2.67 + 7 + 0 – 0]
Nintendo 3DS: [-3.78 + 11 + 0 – 4] = MI +3.22 | last week: [-1.42 + 7 + 0 – 0]
PlayStation 4: [-7.33 + 11 + 0 – 1] = MI +2.67 | last week: [-3.33 + 7 + 1 – 1]
PlayStation 3: [-5.33 + 11 + 0 – 2] = MI +3.67 | last week: [-7.38 + 7 + 0 – 4]
PlayStation Vita: [-11.00 + 11 + 0 – 2] = MI -2.00 | last week: [-4.86 + 7 + 1 – 2]
PlayStation Portable: N/A | last week: N/A

1st, Wii U — MI +8.00 last week: MI +4.33
2nd, PS3 — MI +3.67 last week: MI -4.38
3rd, 3DS — MI +3.22 last week: MI +5.58
4th, PS4 — MI +2.67 last week: MI +3.67
5th, PSVita — MI -2.00 last week: MI +1.14
6th, PSP — N/A last week: N/A

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.
Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+8.00 * 7.69] = SMI +61.520 | last week: [+4.33 * 6.98]
Nintendo 3DS: [+3.22 * 46.15] = SMI +148.603 | last week: [+5.58 * 44.19]
PlayStation 4: [+2.67 * 7.69] = SMI +20.532 | last week: [+3.67 * 9.30]
PlayStation 3: [+3.67 * 15.38] = SMI +56.445 | last week: [-4.38 * 18.60]
PlayStation Vita: [-2.00 * 20.51] = SMI -41.020 | last week: [+1.14 * 18.60]
PlayStation Portable: N/A | last week: N/A

1st, 3DS — SMI +148.603 | last week: SMI +246.580
2nd, Wii U — SMI +61.520 | last week: SMI +30.223
3rd, PS3 — SMI +56.445 | last week: SMI -81.468
4th, PS4 — SMI +20.532 | last week: SMI +34.131
5th, PSVita — SMI -41.020 | last week: SMI +21.204
6th, PSP — N/A | last week: N/A

 

Source materials:
Weekly Top 50 Media Create Charts (August 4, 2014 – August 10, 2014).
Weekly Top 20 Media Create Charts (August 4, 2014 – August 10, 2014).
Observations on Media Create for the Week of July 28, 2014 – August 3, 2014.

 

 

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