Observations on Media Create for the Week of December 22, 2014 – December 28, 2014

NintendObserverAnd Nintendo owns this Japanese Christmas.

 

☆ NintendObs Weekly – Monday, January 5, 2015 – Sunday, January 11, 2015.

NintendObservations

 

 

Software Sales

  1. 0/ [3DS] Yo-kai Watch 2: Shin Uchi <RPG> (Level 5) {2014.12.13} (¥4.968) – 262.310 / 2.039.205
  2. 0/ [3DS] Pokemon Omega Ruby / Alpha Sapphire <RPG> (Pokemon Co.) {2014.11.21} (¥4.937) – 165.329 / 2.283.344
  3. +2/ [3DS] Super Smash Bros. for Nintendo 3DS <FTG> (Nintendo) {2014.09.13} (¥5.616) – 91.857 / 2.001.935
  4. 0/ [WIU] Super Smash Bros. for Wii U <FTG> (Nintendo) {2014.12.06} (¥7.776) – 85.776 / 471.236
  5. +4/ [3DS] Monster Hunter 4 Ultimate <ACT> (Capcom) {2014.10.11} (¥6.264) – 51.306 / 2.345.260
  6. -3/ [3DS] Final Fantasy Explorers <RPG> (Square Enix) {2014.12.18} (¥6.264) – 49.671 / 210.869
  7. +1/ [3DS] Yo-kai Watch 2: Ganso / Honke <RPG> (Level 5) {2014.07.10} (¥4.937) – 42.765 / 3.040.100
  8. +2/ [WIU] Mario Kart 8 <RCE> (Nintendo) {2014.05.29} (¥6.156) – 38.637 / 851.776
  9. -2/ [PSV] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥7.171) – 26.477 / 83.665
  10. -4/ [PS3] Gundam Breaker 2 <ACT> (Bandai Namco Games) {2014.12.18} (¥8.208) – 22.414 / 88.946
  11. NEW/ [PSV] Mahouka Koukou no Rettousei: Out of Order <ADV> (Bandai Namco Games) {2014.12.25} (¥6.664) – 21.978 / NEW
  12. +6/ [3DS] Animal Crossing: New Leaf <ETC> (Nintendo) {2012.11.08} (¥4.800) – 20.882 / 3.868.448
  13. 0/ [WIU] Captain Toad: Treasure Tracker <ADV> (Nintendo) {2014.11.13} (¥3.996) – 19.074 / 119.961
  14. +1/ [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu <ETC> (Nippon Columbia) {2014.11.20} (¥5.184) – 18.741 / 74.642
  15. +2/ [3DS] Aikatsu! 365-Hi no Idol Days <SLG> (Bandai Namco Games) {2014.12.04} (¥5.627) – 17.301 / 85.538
  16. -2/ [PS4] Grand Theft Auto V <ACT> (Take-Two Interactive Japan) {2014.12.11} (¥7.992) – 16.425 / 118.214
  17. +3/ [3DS] Attack on Titan: The Last Wings of Mankind – Chain <ACT> (Spike Chunsoft) {2014.12.04} (¥5.378) – 14.866 / 58.966
  18. +4/ [3DS] Gotouchi Tetsudou: Gotouchi Chara to Nihon Zenkoku no Tabi <TBL> (Bandai Namco Games) {2014.11.27} (¥5.626) – 14.549 / 47.130
  19. NEW/ [PS4] Middle-earth: Shadow of Mordor <ADV> (Warner Entertainment Japan) {2014.12.25} (¥8.208) – 14.113 / NEW
  20. +1/ [3DS] Mario Kart 7 <RCE> (Nintendo) {2011.12.01} (¥4.800) – 13.629 / 2.437.387
  21. +2/ [3DS] Kirby Triple Deluxe <ACT> (Nintendo) {2014.01.11} (¥4.800)
  22. +3/ [3DS] Tomodachi Life <ETC> (Nintendo) {2013.04.18} (¥4.800)
  23. +1/ [3DS] Yoshi’s New Island <ACT> (Nintendo) {2014.07.24} (¥4.936)
  24. -5/ [PS3] Shining Resonance <RPG> (Sega) {2014.12.11} (¥8.880)
  25. -13/ [3DS] 12-Sai. Honto no Kimochi <ADV> (Happinet) {2014.12.18} (¥5.480)
  26. +1/ [WIU] Taiko no Tatsujin: Tokumori! <ACT> (Bandai Namco Games) {2014.11.20} (¥5.627)
  27. +1/ [3DS] Mario Party: Island Tour <ETC> (Nintendo) {2014.03.20} (¥4.800)
  28. +2/ [3DS] One Piece: Super Grand Battle! X <FTG> (Bandai Namco Games) {2014.11.13} (¥6.145)
  29. -3/ [3DS] Derby Stallion Gold <SLG> (Kadokawa Games) {2014.12.04} (¥6.264)
  30. +2/ [WIU] Super Mario 3D World <ACT> (Nintendo) {2013.11.21} (¥5.985)
  31. 0/ [3DS] Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken <ACT> (Bandai Namco Games) {2014.06.26} (¥5.119)
  32. +2/ [PS3] World Soccer Winning Eleven 2015 <SPT> (Konami) {2014.11.13} (¥8.208)
  33. -4/ [3DS] New Super Mario Bros. 2 <ACT> (Nintendo) {2012.07.28} (¥4.800)
  34. +5/ [3DS] Dragon Ball Heroes: Ultimate Mission 2 <TBL> (Bandai Namco Games) {2014.08.07} (¥6.145)
  35. +7/ [PS3] Call of Duty: Advanced Warfare – Dubbed Edition <ACT> (Square Enix) {2014.12.04} (¥8.424)
  36. -3/ [PSV] Phantasy Star Nova <RPG> (Sega) {2014.11.27} (¥6.458)
  37. -2/ [PS3] Resident Evil HD Remaster <ADV> (Capcom) {2014.11.27} (¥4.309)
  38. +5/ [3DS] Samurai Warriors: Chronicles 3 <ACT> (Koei Tecmo) {2014.12.04} (¥6.264)
  39. -2/ [3DS] Super Mario 3D Land <ACT> (Nintendo) {2011.11.03} (¥4.800)
  40. +4/ [3DS] Style Savvy: Trendsetters – Tokimeki Up! <ETC> (Nintendo) {2014.04.17} (¥4.936)
  41. -5/ [3DS] Hoppechan: Minna de Odekake! Waku Waku Hoppe Land!! <ETC> (Nippon Columbia) {2014.07.17} (¥5.184)
  42. +7/ [PS3] Grand Theft Auto V [Bargain Edition] <ACT> (Rockstar Games) {2014.06.26} (¥5.389)
  43. +3/ [3DS] Yo-kai Watch <RPG> (Level 5) {2013.07.11} (¥4.800)
  44. -28/ [PS3] Godzilla <ACT> (Bandai Namco Games) {2014.12.18} (¥8.208)
  45. -4/ [3DS] Pokemon Art Academy <HOB> (Nintendo) {2014.06.19} (¥3.908)
  46. BACK/ [3DS] Hero Bank 2 <RPG> (Sega) {2014.11.27} (¥5.550)
  47. -36/ [PSV] Hyperdimension Neptunia Re;Birth 3: V Century <RPG> (Compile Heart) {2014.12.18} (¥6.264)
  48. BACK/ [3DS] Puzzle & Dragons Z <RPG> (GungHo Online Entertainment) {2013.12.12} (¥4.400)
  49. -4/ [PS3] Assassin’s Creed: Rogue <ACT> (Ubisoft) {2014.12.11} (¥7.992)
  50. BACK/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! <ACT> (Bandai Namco Games) {2014.10.02} (¥5.119)

 

Hardware Sales

  1. Nintendo 3DS — 196,274 (196,351), -0% (+25%) / 17,838,445
  2. Wii U — 43,950 (38,314), +15% (+40%) / 2,143,580
  3. PlayStation Vita — 43,495 (33,797), +29% (+35%) / 3,523,927
  4. PlayStation 4 — 33,150 (30,951), +7% (-55%) / 970,667
  5. PlayStation 3 — 12,578 (9,956), +26% (+28%) / 10,168,991
  6. PlayStation Portable — 7 (6), +17% (-25%) / 20,166,133

 

Color captions:

  • home Nintendo software and hardware (Wii U, Wii) are color-coded in red,
  • home Sony PlayStation software and hardware (PlayStation 4, PlayStation 3) are in blue,
  • portable Nintendo software and hardware (Nintendo 3DS, Nintendo DS) are in gold,
  • portable Sony PlayStation software and hardware (PlayStation Vita, PlayStation Portable) are in turquoise.
  • Titles in gray are past-week titles.
  • Titles in silver are re-charted titles.

 

Software captions, in order of display:

  • +0-rank change/, or NEW/ or BACK/
  • [PLATFORM]
  • Title, Bold if new or re-charted or past-week
  • <GENRE>
  • (Publisher)
  • {title/release/date format yyyy/mm/dd}, {italics if past-years}
  • (¥price)
  • – week sales #Top20Only
  • / lifetime sales #Top20Only, or / NEW

 

Hardware captions, in order of display:

  • System
  • — week sales
  • (past-week sales),
  • (sales change)
  • (past-week sales change)
  • / lifetime sales

 

Grand totals:

Total Nintendo titles: 36
Total Sony PlayStation titles: 14
Total home Nintendo titles: 5 / 36
Total portable Nintendo titles: 31 / 36
Total home Sony PlayStation titles: 10 / 14
Total portable Sony PlayStation titles: 4 / 14

1st, 3DS — 31
2nd, PS3 — 8
3rd, Wii U — 5
4th, PSVita — 4
5th, PS4 — 2
6th, PSP — 0

 

Brand-new titles (2):

NEW/ [PSV] Mahouka Koukou no Rettousei: Out of Order
NEW/ [PS4] Middle-earth: Shadow of Mordor

1st, PS4 — 1
1st, PSVita — 1

 

Re-charted titles (3):

BACK/ [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo!
BACK/ [3DS] Puzzle & Dragons Z
BACK/ [3DS] Hero Bank 2

1st, 3DS — 3

 

Out-charted titles (5):

BACK/ [3DS] Cooking Mama: Watashi no Sweets Shop
BACK/ [3DS] Dolly Kanon Doki Doki Tokimeki Himitsu no Ongaku Katsudou Start Desu!!
-33/ [PS3] Nobunaga’s Ambition: Creation with Power-Up Kit
NEW/ [PS3] Gundam Breaker 2: Best Takeout Pack
NEW/ [3DS] Sega 3D Reprint Archives: Space Harrier/Fantasy Zone/OutRun/Streets of Rage/Shinobi III: Return of the Ninja Master/Ecco the Dolphin

1st, 3DS — 3
2nd, PS3 — 2

 

Previously released titles (48):

Wii U: 5 / 5
Nintendo 3DS: 31 / 31
PlayStation 4: 1 / 2
PlayStation 3: 8 / 8
PlayStation Vita: 3 / 4
PlayStation Portable: 0 / 0

1st, 3DS — 31
2nd, PS3 — 8
3rd, Wii U — 5
4th, PSVita — 3
5th, PS4 — 1

6th, PSP — 0

 

Staying Power Index:
[(previously released titles) / (total previously released titles)] * 100

The Staying Power Index defines platform software “Staying Power” as the ratio of a platform’s previously released ranking titles to all the platforms’ previously released ranking titles combined.

Simply put, it’s the power of the titles that stayed in the charts: hence Staying Power.

Wii U: [5 / 48] * 100 = SPI 10.42 | last week: [5 / 42] * 100
Nintendo 3DS: [31 / 48] * 100 = SPI 64.58 | last week: [28 / 42] * 100
PlayStation 4: [1 / 48] * 100 = SPI 2.08 | last week: [1 / 42] * 100
PlayStation 3: [8 / 48] * 100 = SPI 16.67 | last week: [7 / 42] * 100
PlayStation Vita: [3 / 48] * 100 = SPI 6.25 | last week: [1 / 42] * 100
PlayStation Portable: [0 / 48] * 100 = SPI 0.00 | last week: [0 / 42] * 100

1st, 3DS — SPI 64.58 | last week: SPI 66.67
2nd, PS3 — SPI 16.67 | last week: SPI 16.67
3rd, Wii U — SPI 10.42 | last week: SPI 11.90
4th, PSVita — SPI 6.25 | last week: SPI 2.38
5th, PS4 — SPI 2.08 | last week: SPI 2.38
6th, PSP — SPI 0.00 | last week: SPI 0.00

 

Past-years released titles (8):

Wii U: 1 (1 2013)
Nintendo 3DS: 7 (3 2013, 2 2012, 2 2011)
PlayStation 4: N/A
PlayStation 3: 0
PlayStation Vita: 0
PlayStation Portable: 0

1st, 3DS — 7
2nd, Wii U — 1
3rd, PS3 — 0
3rd, PSVita — 0
3rd, PSP — 0
N/A, PS4 — N/A

 

Super Staying Power Index:
[(past-years released titles) / (total ranking titles)] * 100

The Super Staying Power Index defines platform software “Super Staying Power” as the ratio of a platform’s past-years released ranking titles to all of the 50 charting titles combined.

Simply put, it’s the power of the titles that came out last year and even the years before for a platform. I think it’s safe to say that a title would need some super appeal to stay in the charts for so long in such a windy industry as videogames: hence Super Staying Power.

Wii U: [1 / 50] * 100 = SSPI 2 | last week: [1 / 50] * 100
Nintendo 3DS: [7 / 50] * 100 = SSPI 14 | last week: [6 / 50] * 100
PlayStation 4: N/A | last week: N/A
PlayStation 3: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Vita: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100
PlayStation Portable: [0 / 50] * 100 = SSPI 0 | last week: [0 / 50] * 100

1st, 3DS — SSPI 14 | last week: SSPI 12
2nd, Wii U — SSPI 2 | last week: SSPI 2
3rd, PS3 — SSPI 0 | last week: SSPI 0
3rd, PSVita — SSPI 0 | last week: SSPI 0

3rd, PSP — SSPI 0 | last week: SSPI 0
N/A, PS4 — N/A | last week: N/A

 

Momentum:

Wii U: (highest) +2/ [WIU] Mario Kart 8 > (lowest) 0/ [WIU] Captain Toad: Treasure Tracker
Nintendo 3DS: (highest) +6/ [3DS] Animal Crossing: New Leaf > (lowest) -13/ [3DS] 12-Sai. Honto no Kimochi
PlayStation 4: (highest) -2/ [PS4] Grand Theft Auto V = (lowest) -2/ [PS4] Grand Theft Auto V
PlayStation 3: (highest) +7/ [PS3] Call of Duty: Advanced Warfare – Dubbed Edition > (lowest) -28/ [PS3] Godzilla
PlayStation Vita: (highest) -2/ [PSV] Gundam Breaker 2 > (lowest) -36/ [PSV] Hyperdimension Neptunia Re;Birth 3: V Century
PlayStation Portable: (highest) none = (lowest) none

Highest: +7/ [PS3] Call of Duty: Advanced Warfare – Dubbed Edition
Lowest: -36/ [PSV] Hyperdimension Neptunia Re;Birth 3: V Century

 

Momentum Mean:
[(total rank changes) / (number of rank changes)]

The Momentum Mean is the total number of rank changes of a platform’s ranking software divided by the number of software taken in account. These software include only the ones which stayed in the charts for two weeks or more, thus excluding brand-new titles and re-charted titles.

Simply put, it’s the speed and direction in which a platform’s software moves about the charts: Momentum Mean, just what it means.

Wii U: [(0 + +2 + 0 + +1 + +2) / 5] = MM +1.00
Nintendo 3DS: [(0 + 0 + +2 + +4 + -3 + +1 + +6 + +1 + +2 + +3 + +4 + +1 + +2 + +3 + +1 + -13 + +1 + +2 + -3 + 0 + -4 + +5 + +5 + -2 + +4 + -5 + +3 + -4) / 28] = MM +0.57
PlayStation 4: [(-2) / 1] = MM -2.00
PlayStation 3: [(-4 + -5 + +2 + +7 + -2 + +7 + -28 + -4) / 8] = MM -3.38
PlayStation Vita: [(-2 + -3 + -36) / 3] = MM -13.67
PlayStation Portable: N/A

1st, Wii U — MM +1.00 | last week: MM +3.60
2nd, 3DS — MM +0.57 | last week: MM +2.21
3rd, PS4 — MM -2.00 | last week: MM -11.00
4th, PS3 — MM -3.38 | last week: MM -21.33
5th, PSVita — MM -13.67 | last week: MM -15.00
6th, PSP — MM N/A | last week: MM N/A

 

Momentum Index:
[(Momentum Mean) + (total brand-new titles) + (re-charted titles) – (out-charted titles)]

The Momentum Index defines platform software “Momentum” as the average momentum of a platform’s ranking software opposed to the number of brand-new releases with a bonus for each of the platform’s re-charted titles and a malus for each of its out-charted titles.

Simply put, it’s the momentum of all of a platform’s titles, all things considered: Momentum, plain and simple.

Wii U: [+1.00 + 2 + 0 – 0] = MI +3.00 | last week: [+3.60 + 8 + 0 – 0]
Nintendo 3DS: [+0.57 + 2 + 3 – 3] = MI +2.57 | last week: [+2.21 + 8 + 4 – 1]
PlayStation 4: [-2.00 + 2 + 0 – 0] = MI 0.00 | last week: [-11.00 + 8 + 1 – 4]
PlayStation 3: [-3.38 + 2 + 0 – 2] = MI -3.38 | last week: [-21.33 + 8 + 0 – 2]
PlayStation Vita: [-13.67 + 2 + 0 – 0] = MI -11.67 | last week: [-15.00 + 8 + 0 – 6]
PlayStation Portable: N/A | last week: N/A

1st, Wii U — MI +3.00 last week: MI +11.60
2nd, 3DS — MI +2.57 last week: MI +13.21
3rd, PS4 — MI 0.00 last week: MI -6.00
4th, PS3 — MI -3.38 last week: MI -15.33
5th, PSVita — MI -11.67 last week: MI -13.00
6th, PSP — MI N/A last week: MI N/A

 

Super Momentum Index:
[(Momentum Index) * (Staying Power Index)]

The Super Momentum Index defines platform software “Super Momentum” as the Momentum of a platform when adjusted to its Staying Power.

Simply put, it’s how good or how bad a platform’s momentum truly is: Super Momentum, just like Super Mario.

Wii U: [+3.00 * 10.42] = SMI +31.250 | last week: [+11.60 * 11.90]
Nintendo 3DS: [+2.57 * 64.58] = SMI +165.979 | last week: [+13.21 * 66.67]
PlayStation 4: [0.00 * 2.08] = SMI 0.000 | last week: [-6.00 * 2.38]
PlayStation 3: [-3.38 * 16.67] = SMI -56.333 | last week: [-15.33 * 16.67]
PlayStation Vita: [-11.67 * 6.25] = SMI -72.938 | last week: [-13.00 * 2.38]
PlayStation Portable: N/A | last week: N/A

1st, 3DS — SMI +165.979 | last week: SMI +880.667
2nd, Wii U — SMI +31.250 | last week: SMI +138.095
3rd, PS4 — SMI 0.000 | last week: SMI -14.286
4th, PS3 — SMI -56.333 | last week: SMI -255.500
5th, PSVita — SMI -72.938 | last week: SMI -30.952
6th, PSP — SMI N/A | last week: SMI N/A

 

Source materials:
Weekly Top 50 Media Create Charts (December 22, 2014 – December 28, 2014).
Weekly Top 20 Media Create Charts (December 22, 2014 – December 28, 2014).
Observations on Media Create for the Week of December 15, 2014 – December 21, 2014.

 

 

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