Mii-Gamer Interview: Shin’en Multimedia

NintendObserverIn the words of Playeressence: “Major third-party developers are about to get shown up by an indie developer.”

 

☆ NintendObs Weekly – Monday, July 7, 2014 – Sunday, July 13, 2014.

Shin’en Multimedia

 

 

Mii-Gamer:

When can Wii U fans expect to get their hands on Art of Balance?

Shin’en Multimedia

Shin’en Multimedia:

We expect to release the game end of summer.

 

Mii-Gamer:

Details on FAST Racing Neo have been slim, I would assume you are not ready to share anything yet. But is the development of FAST Racing Neo going well? When can we expect more information?

Shin’en Multimedia

Shin’en Multimedia:

We know that people really want to see the game. It’s just so that you can show a game only once for the first time. While developing we knew there was so much more possible on Wii U than anyone showed so far. So we decided to really explore and push the hardware. We hope people will appreciate our efforts.

 

Mii-Gamer:

I know you are often asked to talk about the Wii U hardware. So I will not ask that question today. But I must ask you! How are you able to make incredibly good looking games? Is it down to talent? A positive team culture? Passion? Or a combination of many factors?

Shin’en Multimedia

Shin’en Multimedia:

We certainly have no more talent than other good studios. And in terms of resources you need to consider that usually only five people work on a game at Shin’en. So probably we are simply stubborn. We just don’t stop when things start to look ok and run at around 30fps. We know we can do better, we know there is always a trick we can pull off and so we simply continue to create the best we can.

 

Make sure to check out the full interview at Mii-Gamer!

 

 

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